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27 lines
1 KiB
C
27 lines
1 KiB
C
#ifndef __menu_h
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#define __menu_h
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@extern void (integer x, integer y, string text) Menu_Begin;
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@extern void (integer val) Menu_FadeScreen;
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@extern void (integer () func) Menu_Draw;
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@extern void (integer () func) Menu_EnterHook;
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@extern void (integer () func) Menu_LeaveHook;
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@extern void (integer x, integer y, string name) Menu_Pic;
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@extern void (integer x, integer y, string name) Menu_CenterPic;
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@extern void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item;
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@extern void (void (integer x, integer y) func) Menu_Cursor;
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@extern void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent;
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@extern void () Menu_End;
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@extern void (string name) Menu_TopMenu;
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@extern void (string name) Menu_SelectMenu;
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@extern void (integer () func) Menu_SetQuit;
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@extern void () Menu_Quit;
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@extern integer () Menu_GetIndex;
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@extern float () random;
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@extern float () traceon;
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@extern float () traceoff;
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@extern string () gametype;
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@extern string (...) sprintf;
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#endif//__menu_h;
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