quakeforge/include/QF/plugin
Bill Currie 3058a5103f [renderer] Move entity drawing in with view rendering
I really don't remember why I made it separate, though it may have been
to do with r_ent_queue. However, putting it together with the rest is
needed for the "render pass" rework.
2022-09-22 09:35:57 +09:00
..
cd.h [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
console.h [console] Hook up new input system 2021-11-08 11:20:04 +09:00
general.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
input.h [plugin] Clean up the rest of the plugin structs 2021-06-22 19:47:20 +09:00
snd_output.h [audio] Add optional on_update output function 2021-06-25 13:52:50 +09:00
snd_render.h [sound] Add a function to set ambient sounds 2022-06-06 14:29:14 +09:00
vid_render.h [renderer] Move entity drawing in with view rendering 2022-09-22 09:35:57 +09:00