quakeforge/nq/source
Bill Currie 3042c2bb1a Create backups of quick.sav.
F6 is fantastic, until you hit it by mistake after dieing when you meant
to hit F9 (I've done that way too often). quick.sav is still the last file
written via F6 (so F9 is unaffected), but now the previous quick.sav
becomes quick1.sav. Up to 5 (currently) backups will be kept: quick1 is
the newest, quick5 the oldest. A menu for accessing the backups has been
added as a sub-menu of the load menu.
2012-07-21 22:41:57 +09:00
..
.gdbinit
.indent.pro
cl_chase.c Clean up chase/spectator camera stuff. 2012-06-14 22:45:05 +09:00
cl_cmd.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_demo.c Make "playdemo" without args replay the last demo. 2012-06-29 18:44:42 +09:00
cl_ents.c Update entity origin and angles even when invisible. 2012-07-21 15:39:11 +09:00
cl_input.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
cl_main.c Potential client state fix ala Baker. 2012-07-21 17:53:49 +09:00
cl_parse.c Fix the "missing" grenades in nq demos (gl). 2012-07-13 19:26:27 +09:00
cl_screen.c Mostly "merge" cl_screen.c. 2012-06-15 22:02:17 +09:00
cl_tent.c Limit beams to one per entity. 2012-07-06 08:29:21 +09:00
cl_view.c Fix the funky roll angle glitch. 2012-06-28 07:22:28 +09:00
game.c Fix registered game detection. 2011-09-11 15:40:36 +09:00
host.c Create a proper ca_active state. 2012-06-03 20:01:42 +09:00
host_cmd.c Create backups of quick.sav. 2012-07-21 22:41:57 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00
sbar.c Use info strings for scoreboard names in nq. 2012-06-15 22:02:15 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_cl_phys.c Make noclipping players not touch triggers. 2012-07-18 14:51:53 +09:00
sv_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_ded.c FIx the segfault on changing levels caused by ca_active changes. 2012-06-24 11:22:37 +09:00
sv_main.c Rename entity_state_t's skln to skinnum in nq. 2012-06-15 22:02:14 +09:00
sv_move.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_phys.c Fix the infinite think loop when playing honey. 2012-05-20 22:45:30 +09:00
sv_pr_cmds.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sv_progs.c Add entnum to edict_t for faster edict->num. 2012-06-28 14:43:29 +09:00
sv_user.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sys_sdl.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unix.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_unixd.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_win.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sys_wind.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
world.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00