mirror of
https://git.code.sf.net/p/quake/quakeforge
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74e64d7228
Sigils can't be flashed as they don't have any animations provided, and they're not normally as critical. I don't know why items weren't flashed, but since the pics are there, might as well use them (and the flashing keys do look pretty good). |
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.. | ||
cl_chase.c | ||
cl_effects.c | ||
cl_entities.c | ||
cl_input.c | ||
cl_light.c | ||
cl_particles.c | ||
cl_screen.c | ||
cl_temp_entities.c | ||
cl_view.c | ||
cl_world.c | ||
default_input.plist | ||
hud.c | ||
locs.c | ||
Makemodule.am | ||
old_keys.c | ||
sbar.c |