quakeforge/libs/video/renderer/vulkan
Bill Currie 2f9ad73f78 Implement buffer memory up to barriers
Still lots to go (views, destruction, transfer...) and I'm uncertain
about the location of the pipeline barrier function.
2020-02-10 15:07:35 +09:00
..
buffer.c Implement buffer memory up to barriers 2020-02-10 15:07:35 +09:00
command.c Implement buffer memory up to barriers 2020-02-10 15:07:35 +09:00
device.c Rework object device caching 2020-02-07 11:45:05 +09:00
instance.c Cache physical devices in the instance 2020-02-06 19:04:28 +09:00
Makefile.am Implement buffer memory up to barriers 2020-02-10 15:07:35 +09:00
namehack.h Start work on a Vulkan-based renderer 2019-07-06 14:56:15 +09:00
swapchain.c Rework object device caching 2020-02-07 11:45:05 +09:00
util.c Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
util.h Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
vulkan_draw.c Start work on a Vulkan-based renderer 2019-07-06 14:56:15 +09:00
vulkan_vid_common.c Destroy the surface 2019-07-13 01:20:02 +09:00