quakeforge/qw
Bill Currie cfe7c44df0 [gamecode] Rename ev_integer to ev_int
And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
2022-01-18 13:27:19 +09:00
..
include [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
source [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00