mirror of
https://git.code.sf.net/p/quake/quakeforge
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This gets only some very basics working: * Algebra (multi-vector) types: eg @algebra(float(3,0,1)). * Algebra scopes (using either the above or @algebra(TYPE_NAME) where the above was used in a typedef. * Basis blades (eg, e12) done via procedural symbols that evaluate to suitable constants based on the basis group for the blade. * Addition and subtraction of multi-vectors (only partially tested). * Assignment of sub-algebra multi-vectors to full-algebra multi-vectors (missing elements zeroed). There's still much work to be done, but I thought it time to get something into git. |
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.. | ||
3dfx_stub | ||
bsp2img | ||
build_scripts | ||
carne | ||
cross | ||
cvs2cl | ||
Forge | ||
gas2masm | ||
gl_stub | ||
io_mesh_qfmdl | ||
io_qfmap | ||
misc | ||
pak | ||
qfbsp | ||
qfcc | ||
qflight | ||
qflmp | ||
qfmodelgen | ||
qfspritegen | ||
qfvis | ||
quaketoascii | ||
texpaint | ||
wad | ||
wav | ||
Makemodule.am |