quakeforge/libs
Bill Currie 2e1f3cda89 [vulkan] Flesh out known required windows functions
It looks like choosing a visual is not necessary (at least for normal
apps, VR might be another matter). Still no idea if anything works (for
-win support in general, let alone vulkan).
2021-03-29 12:03:07 +09:00
..
audio Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
client [client] Fix the transform memory leak 2021-03-21 23:05:13 +09:00
console Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
entity [entity] Free all memory in the unit test 2021-03-21 22:33:57 +09:00
gamecode Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
gib [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
image Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
models Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
net Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
util [util] Add re-entrant set_as_string 2021-03-28 20:25:57 +09:00
video [vulkan] Flesh out known required windows functions 2021-03-29 12:03:07 +09:00
Makemodule.am [entity] Start work on a new entity library 2021-03-09 11:39:41 +09:00