quakeforge/libs/video/renderer/sw/d_init.c
Bill Currie b82a353a20 [vid] Remove VID_InitBuffers
Its guts have been moved to D_Init temporarily while I work on the
frame buffer design. This is actually a big part of that work as it
moves most of the frame buffer creation into the one place, making it
easier to ensure I get all the sub-buffers and caches created.
2022-03-21 14:35:11 +09:00

126 lines
2.7 KiB
C

/*
d_init.c
rasterization driver initialization
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/render.h"
#include "compat.h"
#include "d_local.h"
#include "r_internal.h"
#include "vid_internal.h"
#define NUM_MIPS 4
surfcache_t *d_initial_rover;
qboolean d_roverwrapped;
int d_minmip;
float d_scalemip[NUM_MIPS - 1];
static float basemip[NUM_MIPS - 1] = { 1.0, 0.5 * 0.8, 0.25 * 0.8 };
void (*d_drawspans) (espan_t *pspan);
void
D_Init (void)
{
r_drawpolys = false;
r_worldpolysbacktofront = false;
r_recursiveaffinetriangles = true;
viddef_t *vid = vr_data.vid;
vid->vid_internal->flush_caches = D_FlushCaches;
int buffersize = vid->rowbytes * vid->height;
int zbuffersize = vid->width * vid->height * sizeof (*vid->zbuffer);
int cachesize = D_SurfaceCacheForRes (vid->width, vid->height);
if (vid->zbuffer) {
free (vid->zbuffer);
vid->zbuffer = 0;
}
if (vid->surfcache) {
D_FlushCaches (0);
free (vid->surfcache);
vid->surfcache = 0;
}
if (vid->vid_internal->init_buffers) {
vid->vid_internal->init_buffers (vid->vid_internal->data);
} else {
free (vid->buffer);
vid->buffer = calloc (buffersize, 1);
}
vid->zbuffer = calloc (zbuffersize, 1);
vid->surfcache = calloc (cachesize, 1);
D_InitCaches (vid->surfcache, cachesize);
}
void
D_TurnZOn (void)
{
// not needed for software version
}
void
D_SetupFrame (void)
{
int i;
if (r_dowarp)
d_viewbuffer = r_warpbuffer;
else
d_viewbuffer = vid.buffer;
if (r_dowarp)
screenwidth = WARP_WIDTH;
else
screenwidth = vid.rowbytes;
d_roverwrapped = false;
d_initial_rover = sc_rover;
d_minmip = bound (0, d_mipcap->value, 3);
for (i = 0; i < (NUM_MIPS - 1); i++)
d_scalemip[i] = basemip[i] * d_mipscale->value;
d_drawspans = D_DrawSpans8;
d_skyoffs = r_skytime * r_skyspeed;
}
void
D_UpdateRects (vrect_t *prect)
{
// the software driver draws these directly to the vid buffer
}