quakeforge/libs/video/renderer/vulkan/vulkan_matrices.c
Bill Currie 39616bc84d [vulkan] Remove old descriptor and pipeline code
Pipeline cache handling is still there for now, but the rest hasn't been
used since the render graph rewrite, if not before (and good riddance).
2023-12-17 18:45:02 +09:00

286 lines
7.5 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#include "QF/cvar.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/Vulkan/qf_matrices.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/dsmanager.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/projection.h"
#include "QF/Vulkan/render.h"
#include "QF/Vulkan/resource.h"
#include "QF/Vulkan/staging.h"
#include "r_internal.h"
#include "vid_vulkan.h"
static void
setup_view (vulkan_ctx_t *ctx)
{
//FIXME this should check for cube map rather than fisheye
if (scr_fisheye) {
__auto_type mctx = ctx->matrix_context;
QFV_PerspectiveTan (mctx->matrices.Projection3d, 1, 1, r_nearclip);
mat4f_t views[6];
for (int i = 0; i < 6; i++) {
mat4f_t rotinv;
mat4ftranspose (rotinv, qfv_box_rotations[i]);
mmulf (views[i], rotinv, r_refdef.camera_inverse);
mmulf (views[i], qfv_z_up, views[i]);
}
Vulkan_SetViewMatrices (ctx, views, 6);
} else {
mat4f_t view;
mmulf (view, qfv_z_up, r_refdef.camera_inverse);
Vulkan_SetViewMatrices (ctx, &view, 1);
}
}
static void
setup_sky (vulkan_ctx_t *ctx)
{
__auto_type mctx = ctx->matrix_context;
vec4f_t q;
mat4f_t m;
float blend;
mat4f_t mat;
while (vr_data.realtime - mctx->sky_time > 1) {
mctx->sky_rotation[0] = mctx->sky_rotation[1];
mctx->sky_rotation[1] = qmulf (mctx->sky_velocity,
mctx->sky_rotation[0]);
mctx->sky_time += 1;
}
blend = bound (0, (vr_data.realtime - mctx->sky_time), 1);
q = Blend (mctx->sky_rotation[0], mctx->sky_rotation[1], blend);
q = normalf (qmulf (mctx->sky_fix, q));
mat4fidentity (mat);
VectorNegate (r_refdef.frame.position, mat[3]);
mat4fquat (m, q);
mmulf (mat, m, mat);
Vulkan_SetSkyMatrix (ctx, mat);
}
void
Vulkan_SetViewMatrices (vulkan_ctx_t *ctx, mat4f_t views[], int count)
{
__auto_type mctx = ctx->matrix_context;
memcpy (mctx->matrices.View, views, count * sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
void
Vulkan_SetSkyMatrix (vulkan_ctx_t *ctx, mat4f_t sky)
{
__auto_type mctx = ctx->matrix_context;
if (memcmp (mctx->matrices.Sky, sky, sizeof (mat4f_t))) {
memcpy (mctx->matrices.Sky, sky, sizeof (mat4f_t));
mctx->dirty = mctx->frames.size;
}
}
static void
update_matrices (const exprval_t **params, exprval_t *result, exprctx_t *ectx)
{
qfZoneNamed (zone, true);
auto taskctx = (qfv_taskctx_t *) ectx;
auto ctx = taskctx->ctx;
auto device = ctx->device;
auto dfunc = device->funcs;
auto mctx = ctx->matrix_context;
auto mframe = &mctx->frames.a[ctx->curFrame];
setup_view (ctx);
setup_sky (ctx);
if (mctx->dirty <= 0) {
mctx->dirty = 0;
return;
}
mctx->dirty--;
qfv_packet_t *packet = QFV_PacketAcquire (mctx->stage);
qfv_matrix_buffer_t *m = QFV_PacketExtend (packet, sizeof (*m));
*m = mctx->matrices;
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite]; bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
VkBufferCopy copy_region = { packet->offset, 0, packet->length };
dfunc->vkCmdCopyBuffer (packet->cmd, mctx->stage->buffer,
mframe->buffer, 1, &copy_region);
bb = bufferBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
bb.barrier.buffer = mframe->buffer;
bb.barrier.size = packet->length;
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
QFV_PacketSubmit (packet);
}
static exprfunc_t update_matrices_func[] = {
{ .func = update_matrices },
{}
};
static exprsym_t matrix_task_syms[] = {
{ "update_matrices", &cexpr_function, update_matrices_func },
{}
};
void
Vulkan_Matrix_Init (vulkan_ctx_t *ctx)
{
QFV_Render_AddTasks (ctx, matrix_task_syms);
matrixctx_t *mctx = calloc (1, sizeof (matrixctx_t));
ctx->matrix_context = mctx;
}
void
Vulkan_Matrix_Setup (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix init");
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
auto mctx = ctx->matrix_context;
auto rctx = ctx->render_context;
size_t frames = rctx->frames.size;
DARRAY_INIT (&mctx->frames, frames);
DARRAY_RESIZE (&mctx->frames, frames);
mctx->frames.grow = 0;
mctx->resource = malloc (sizeof (qfv_resource_t)
+ sizeof (qfv_resobj_t[frames])); // buffers
auto buffers = (qfv_resobj_t *) &mctx->resource[1];
*mctx->resource = (qfv_resource_t) {
.name = "matrix",
.va_ctx = ctx->va_ctx,
.memory_properties = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.num_objects = frames,
.objects = buffers,
};
for (size_t i = 0; i < frames; i++) {
buffers[i] = (qfv_resobj_t) {
.name = va (ctx->va_ctx, "%zd", i),
.type = qfv_res_buffer,
.buffer = {
.size = sizeof (qfv_matrix_buffer_t),
.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT,
},
};
}
QFV_CreateResource (device, mctx->resource);
auto dsmanager = QFV_Render_DSManager (ctx, "matrix_set");
for (size_t i = 0; i < frames; i++) {
auto mframe = &mctx->frames.a[i];
mframe->buffer = buffers[i].buffer.buffer;
mframe->descriptors = QFV_DSManager_AllocSet (dsmanager);
VkDescriptorBufferInfo bufferInfo = {
mframe->buffer, 0, VK_WHOLE_SIZE
};
VkWriteDescriptorSet write[] = {
{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0,
mframe->descriptors, 0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, &bufferInfo, 0 },
};
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
}
mctx->sky_fix = (vec4f_t) { 0, 0, 1, 1 } * sqrtf (0.5);
mctx->sky_rotation[0] = (vec4f_t) { 0, 0, 0, 1};
mctx->sky_rotation[1] = mctx->sky_rotation[0];
mctx->sky_velocity = (vec4f_t) { };
mctx->sky_velocity = qexpf (mctx->sky_velocity);
mctx->sky_time = vr_data.realtime;
mat4fidentity (mctx->matrices.Projection3d);
for (int i = 0; i < 6; i++) {
mat4fidentity (mctx->matrices.View[i]);
}
mat4fidentity (mctx->matrices.Sky);
mat4fidentity (mctx->matrices.Projection2d);
mctx->dirty = mctx->frames.size;
mctx->stage = QFV_CreateStagingBuffer (device, "matrix",
frames * sizeof (qfv_matrix_buffer_t),
ctx->cmdpool);
qfvPopDebug (ctx);
}
void
Vulkan_Matrix_Shutdown (vulkan_ctx_t *ctx)
{
qfvPushDebug (ctx, "matrix shutdown");
auto device = ctx->device;
auto mctx = ctx->matrix_context;
QFV_DestroyStagingBuffer (mctx->stage);
QFV_DestroyResource (device, mctx->resource);
qfvPopDebug (ctx);
}
VkDescriptorSet
Vulkan_Matrix_Descriptors (vulkan_ctx_t *ctx, int frame)
{
auto mctx = ctx->matrix_context;
return mctx->frames.a[frame].descriptors;
}