quakeforge/qw/source
2003-03-13 16:29:55 +00:00
..
.gdbinit
.gitignore
.indent.pro
cl_cam.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cmd.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_cvar.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_demo.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
cl_ents.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_input.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_main.c fix a snafu in SVC_DirectConnect related to info strings, make 2003-02-19 17:39:21 +00:00
cl_ngraph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_parse.c call QFS_Gamedir only if the gamedir actually changes 2003-03-11 05:58:06 +00:00
cl_pred.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_screen.c Whitespace, and a workaround for show_* misplacement. 2003-03-03 19:20:44 +00:00
cl_skin.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
cl_slist.c fix a snafu in SVC_DirectConnect related to info strings, make 2003-02-19 17:39:21 +00:00
cl_sys_sdl.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_sys_unix.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_sys_win.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
cl_tent.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
cl_view.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
com.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
crudefile.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Makefile.am GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion 2003-02-16 19:46:34 +00:00
master.c change the master timeout to 10 minutes. 5 is too tight as that's the 2003-01-31 04:56:11 +00:00
msg_ucmd.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_packetlog.c link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_svc.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
pmove.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
pmovetst.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sbar.c re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
sdl_link.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
skin.c rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
sv_ccmds.c first step in creating an interface for the snagging of client slots by 2003-03-03 17:08:45 +00:00
sv_demo.c white space 2003-03-12 16:34:26 +00:00
sv_ents.c oops, didn't notice the lack of {}s 2003-03-03 21:46:41 +00:00
sv_gib.c Added the "map" GIB event to qw-server. 2003-03-04 03:23:41 +00:00
sv_init.c for now don't allow bots to survive map changes 2003-03-04 17:38:42 +00:00
sv_main.c don't count server clients as clients 2003-03-06 19:06:10 +00:00
sv_model.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_move.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_nchan.c give qc access to WriteCoordV and WriteAngleV 2003-02-28 04:59:40 +00:00
sv_phys.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_pr_cmds.c force model and sound names coming in from the progs to be lowercase 2003-03-13 16:29:55 +00:00
sv_progs.c "main" in progs is never called 2003-02-28 05:53:40 +00:00
sv_send.c bot player stats seem to be working working 2003-03-05 03:56:50 +00:00
sv_sys_unix.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_sys_win.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_user.c provide SV_UserCmd builtin so progs can emulate a client but use the 2003-03-10 16:39:40 +00:00
teamplay.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
world.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
worlda.S