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.gdbinit
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.gitignore
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.indent.pro
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cl_cam.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_cmd.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_cvar.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_demo.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
cl_ents.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_input.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_main.c
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fix a snafu in SVC_DirectConnect related to info strings, make
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2003-02-19 17:39:21 +00:00 |
cl_ngraph.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_parse.c
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call QFS_Gamedir only if the gamedir actually changes
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2003-03-11 05:58:06 +00:00 |
cl_pred.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_screen.c
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Whitespace, and a workaround for show_* misplacement.
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2003-03-03 19:20:44 +00:00 |
cl_skin.c
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
cl_slist.c
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fix a snafu in SVC_DirectConnect related to info strings, make
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2003-02-19 17:39:21 +00:00 |
cl_sys_sdl.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_sys_unix.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
cl_sys_win.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
cl_tent.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
cl_view.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
com.c
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
crudefile.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
game.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
locs.c
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
Makefile.am
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GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
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2003-02-16 19:46:34 +00:00 |
master.c
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change the master timeout to 10 minutes. 5 is too tight as that's the
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2003-01-31 04:56:11 +00:00 |
msg_ucmd.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_packetlog.c
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_svc.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
pmove.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
pmovetst.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sbar.c
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re-arrange viewsize handling to fix the hud bug in glx
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2003-02-11 21:24:27 +00:00 |
sdl_link.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
skin.c
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
sv_ccmds.c
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first step in creating an interface for the snagging of client slots by
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2003-03-03 17:08:45 +00:00 |
sv_demo.c
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white space
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2003-03-12 16:34:26 +00:00 |
sv_ents.c
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oops, didn't notice the lack of {}s
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2003-03-03 21:46:41 +00:00 |
sv_gib.c
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Added the "map" GIB event to qw-server.
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2003-03-04 03:23:41 +00:00 |
sv_init.c
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for now don't allow bots to survive map changes
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2003-03-04 17:38:42 +00:00 |
sv_main.c
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don't count server clients as clients
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2003-03-06 19:06:10 +00:00 |
sv_model.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_move.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_nchan.c
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give qc access to WriteCoordV and WriteAngleV
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2003-02-28 04:59:40 +00:00 |
sv_phys.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_pr_cmds.c
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force model and sound names coming in from the progs to be lowercase
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2003-03-13 16:29:55 +00:00 |
sv_progs.c
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"main" in progs is never called
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2003-02-28 05:53:40 +00:00 |
sv_send.c
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bot player stats seem to be working working
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2003-03-05 03:56:50 +00:00 |
sv_sys_unix.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_sys_win.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sv_user.c
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provide SV_UserCmd builtin so progs can emulate a client but use the
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2003-03-10 16:39:40 +00:00 |
teamplay.c
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work towards a more secure qfs
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2003-02-14 22:36:10 +00:00 |
world.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
worlda.S
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