quakeforge/libs/video/renderer/sw32
Bill Currie 2d2173dc4e make R_RecursiveWorldNode non-recursive (needs a new name, now :). 0.4%
speedup in null-renderer gl: unknown for sw and sw32 (could be slightly
slower, left recursive version in but #if 0ed out jic)
2004-02-15 03:46:55 +00:00
..
.gitignore Add .gitignore. Whee. 2001-08-25 03:53:05 +00:00
d_edge.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_fill.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_init.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_modech.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
d_part.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_polyse.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_scan.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_sky.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_sprite.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_surf.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_vars.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
d_zpoint.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
draw.c provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00
Makefile.am we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
screen.c removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
sw32_graph.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw32_raclip.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw32_ralias.c Working towards merging q2 model, sprite, and map support. Check back in a few 2004-02-08 02:49:38 +00:00
sw32_rbsp.c make R_RecursiveWorldNode non-recursive (needs a new name, now :). 0.4% 2004-02-15 03:46:55 +00:00
sw32_rdraw.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw32_redge.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw32_rmain.c QF, now complete with underbrights, thanks to Grievre. 2004-02-15 00:02:04 +00:00
sw32_rmisc.c serious cleanup of refdef calculations. 2004-02-08 00:37:11 +00:00
sw32_rpart.c Make trails in sw renderers const-friendly. 2003-10-23 03:53:59 +00:00
sw32_rsky.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw32_rsprite.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sw32_rsurf.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
sw32_skin.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00