quakeforge/libs/video/renderer/glsl
Bill Currie 2ccfbb0c1c Move the shader program code into vid_common_glsl.
Much more useful in the long run.
2011-12-26 17:17:29 +09:00
..
glsl_draw.c Move the shader program code into vid_common_glsl. 2011-12-26 17:17:29 +09:00
glsl_main.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_particles.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
glsl_screen.c Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
Makefile.am Rename quaketxt.frag to quake2d.frag. 2011-12-26 17:11:31 +09:00
quake2d.frag Rename quaketxt.frag to quake2d.frag. 2011-12-26 17:11:31 +09:00
quaketxt.vert Get text rendering working. 2011-12-26 10:16:16 +09:00