mirror of
https://git.code.sf.net/p/quake/quakeforge
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12da412871
I'm not sure if bsp model rendering is correct (backside issues), but enities now sport transparency. Good test map: http://www.celephais.net/board/view_thread.php?id=60157& |
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.. | ||
chase.h | ||
client.h | ||
game.h | ||
host.h | ||
Makefile.am | ||
protocol.h | ||
server.h | ||
sv_pr_cmds.h | ||
sv_progs.h |