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https://git.code.sf.net/p/quake/quakeforge
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e6e1b10c58
Same as the rotating entities in NQ. Unfortunately, I have some problems with certain entities doing really weird things during collisions. I'll sort that out later. |
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.. | ||
bothdefs.h | ||
msg_backbuf.h | ||
msg_ucmd.h | ||
pmove.h | ||
protocol.h |