quakeforge/include/QF/Vulkan
Bill Currie 2b879af3e1 Fix most of the hacks for clang
gcc didn't like a couple of the changes (rightly so: one was actually
incorrect), and the fix for qfcc I didn't think to suggest while working
with Emily.

The general CFLAGS etc fixes mostly required just getting the order of
operations right: check for attributes after setting the warnings flags,
though those needed some care for gcc as it began warning about main
wanting the const attribute.

Fixing the imui link errors required moving the ui functions and setup
to vulkan_lighting.c, which is really the only place they're used.
2023-08-11 18:29:30 +09:00
..
barrier.h [vulkan] Add an undefined to shader-ro barrier 2023-08-02 17:51:04 +09:00
buffer.h [vulkan] Make some headers order-indepenedent 2022-05-04 13:55:56 +09:00
capture.h [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
command.h [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
cvars.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
debug.h [vulkan] Fix some forward declarations and namespace issues 2023-02-14 13:24:47 +09:00
descriptor.h [vulkan] Clean up a pile of unnecessary includes 2022-05-08 17:57:40 +09:00
device.h [vulkan] Correct type of queue family 2023-03-27 23:51:32 +09:00
dsmanager.h [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
funclist.h [vulkan] Implement particle rendering 2022-11-28 10:21:20 +09:00
image.h [build] Fix a warning in attribute const check 2023-06-13 13:08:38 +09:00
instance.h [vulkan] Switch to using vkGetPhysicalDeviceProperties2 2022-09-22 09:35:56 +09:00
memory.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
mouse_pick.h [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
pipeline.h [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
projection.h [vulkan] Make z_up and box_rotations public 2023-07-30 11:13:48 +09:00
qf_alias.h [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
qf_bsp.h [vulkan] Show surfaces for selected light leaf 2023-08-09 02:01:47 +09:00
qf_compose.h [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
qf_draw.h [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
qf_iqm.h [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
qf_lighting.h [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
qf_lightmap.h [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
qf_matrices.h [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
qf_model.h [vulkan] Make a lot of progress for brush models 2021-01-20 01:28:54 +09:00
qf_output.h [vulkan] Register external attachments 2023-07-24 19:11:18 +09:00
qf_palette.h [vulkan] Use palette lookups for top/bottom colors 2022-11-15 11:53:07 +09:00
qf_particles.h [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
qf_planes.h [vulkan] Add infinite plane rendering 2023-07-21 11:59:25 +09:00
qf_scene.h [vulkan] Save the current scene in the scene context 2023-08-08 12:00:03 +09:00
qf_sprite.h [vulkan] Clean up the sampler config loading 2023-06-25 23:41:21 +09:00
qf_texture.h [vulkan] Use the descriptor set manager 2023-06-24 21:42:46 +09:00
qf_translucent.h [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
qf_vid.h [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
render.h Fix most of the hacks for clang 2023-08-11 18:29:30 +09:00
resource.h [vulkan] Complete resource image and image view 2023-02-19 12:25:13 +09:00
scrap.h [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
shader.h [vulkan] Generate code for resource nodes 2021-01-05 14:15:35 +09:00
staging.h [vulkan] Make QFV_PacketCopyBuffer take destination offset 2023-01-11 11:34:22 +09:00
swapchain.h [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00