mirror of
https://git.code.sf.net/p/quake/quakeforge
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2b72506868
Other than the view model (undecided on the approach) this has R_RenderView pretty much pulled out of the low level renderers. With this, I'll be able to focus on scene handling for a bit then getting shadows and fisheye working (again for fisheye). |
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.. | ||
cd.h | ||
console.h | ||
general.h | ||
input.h | ||
snd_output.h | ||
snd_render.h | ||
vid_render.h |