..
win32
Working on one common configure which lets nq and qw compile.
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.gitignore
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adivtab.h
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anorm_dots.h
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anorms.h
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asm_draw.h
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asm_i386.h
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block8.h
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block16.h
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bothdefs.h
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bspfile.h
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buildnum.h
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cdaudio.h
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checksum.h
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cl_cam.h
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cl_demo.h
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cl_ents.h
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cl_input.h
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cl_main.h
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cl_parse.h
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cl_pred.h
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cl_slist.h
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cl_tent.h
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client.h
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cmd.h
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commdef.h
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compat.h
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console.h
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context_x11.h
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crc.h
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cvar.h
Finished cleaning out the unused Cvar flags. The only ones we actually
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d_iface.h
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d_ifacea.h
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d_local.h
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dga_check.h
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draw.h
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fbset.h
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fractalnoise.h
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gcc_attr.h
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gl_warp_sin.h
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glquake.h
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hash.h
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hl.h
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host.h
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in_win.h
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info.h
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input.h
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joystick.h
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keys.h
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link.h
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locs.h
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logos.h
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Makefile.am
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mathlib.h
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mdfour.h
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menu.h
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model.h
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modelgen.h
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msg.h
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net.h
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pcx.h
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pmove.h
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pr_comp.h
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progdefs.h
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progs.h
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protocol.h
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qargs.h
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qdefs.h
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qendian.h
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qfgl_ext.h
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qfplist.h
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qtypes.h
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quakeasm.h
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quakefs.h
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quakeio.h
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r_dynamic.h
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r_local.h
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r_shared.h
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render.h
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sbar.h
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screen.h
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server.h
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sizebuf.h
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skin.h
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sound.h
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spritegn.h
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stamp-h.in
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sv_pr_cmds.h
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sys.h
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teamplay.h
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texture.h
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tga.h
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uint32.h
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va.h
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ver_check.h
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vid.h
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view.h
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wad.h
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winquake.h
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world.h
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zone.h
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