quakeforge/libs/models/alias
Bill Currie 2ad5aa7aed Unbind the array and element array buffers when done.
Not doing so wreaked havoc on my 2d rendering (what's he doing here, and
why's he messing with my redering? ;)
2012-01-02 10:08:56 +09:00
..
gl_mesh.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
gl_model_alias.c And do the real merge. 2011-12-25 11:04:03 +09:00
glsl_model_alias.c Unbind the array and element array buffers when done. 2012-01-02 10:08:56 +09:00
Makefile.am Implement alias model skin loading for glsl. 2011-12-25 13:02:26 +09:00
mod_flood.c Split out the floodfile code into its own file. 2011-12-23 19:01:31 +09:00
model_alias.c And do the real merge. 2011-12-25 11:04:03 +09:00
sw_model_alias.c And do the real merge. 2011-12-25 11:04:03 +09:00