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Adam Olsen 2994824bc6 - convert MSG_Write to the same overflow checking MSG_Read uses, so
errors can be handled
- add a MSG_ReadBlock and MSG_WriteBlock, which write arbitrary
- add a MSG_PeekByte, although I never actually used it..
- canonicalize the svc's, so that if qw and nq have a svc with the
  same name but different contents, they get different names
- add all the nq stuff to svc_t, so it has both nq and qw.  fun enum
  that :)
- fix all the sizebuf_t usages so they init all the fields properly
- move qw's net_svc.c, net_clc.c, net_packetlog.c, and msg_ucmd.c
  (renamed to net_ucmd.c) into libs/net
- move headers for the above in include/QF
- convert remaining clc bits to NET_CLC (I think I got them all)
- I split net_svc into net_svc_common and net_svc_qw too, in
  preperation for adding nq
- moved movevars_t into "QF/net_svc_qw.h", from pmove.h
- made the CL_Parse* functions in qw get the net_svc_*_t as a param,
  instead of parsing themselves
- use a jumptable for CL_Parse*
- probably other machinates I've forgotten
- and of course, probably added numerous bugs :)
2001-11-10 23:52:35 +00:00
debian debian/: Add xlibs to build-depends, set up alternatives for -common's 2001-10-31 11:25:36 +00:00
doc more 0.5 cvar/cmd docs 2001-11-06 20:30:16 +00:00
include - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
libs - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
nq - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
qw - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
RPM bring back libQFjs 2001-10-16 15:38:50 +00:00
tools fill the bsb and brush menus with a "dunno" filler that just, er, selects 2001-11-07 02:50:54 +00:00
.gitignore Ignore generated files. 2001-11-03 05:15:07 +00:00
acconfig.h added compile switch to cygwin-mingw32 and added win32 defs 2001-10-21 21:20:59 +00:00
acinclude.m4 cat /usr/share/aclocal/xmms.m4 >> acinclude.m4 for those without xmms.m4 2001-10-05 20:16:22 +00:00
bootstrap INSTALL: 2001-10-08 03:41:23 +00:00
configure.ac - convert MSG_Write to the same overflow checking MSG_Read uses, so 2001-11-10 23:52:35 +00:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL INSTALL: 2001-10-08 03:41:23 +00:00
Makefile.am get "make dist" working again 2001-09-04 21:00:08 +00:00
NEWS Cleared the NEWS file - what was there didn't even apply to newtree it was 2001-02-23 00:49:59 +00:00
quakeforge-config.in add the beginnings of quakeforge-config ala gtk-config 2001-05-16 20:38:38 +00:00
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00
README.cygwin touch ups 2001-10-21 21:23:05 +00:00
TODO Note that we really ought to support .lit file downloading. 2001-11-07 06:54:59 +00:00

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when you 
configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files 
to your dos quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the 
case with earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge