quakeforge/qw/source
Bill Currie 296894252d unlimited beams and explosions, and fix a few bugs missed due to testing the wrong version :P 2007-11-05 22:33:49 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Add gitignore for qw-master and qw-master.exe. 2001-09-19 00:06:56 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Makefile.am The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
cl_cam.c make sure trace.fraction is initialized 2007-02-09 09:29:46 +00:00
cl_chat.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
cl_cmd.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_cvar.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_demo.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
cl_ents.c make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
cl_http.c error checking :) 2007-03-24 14:20:20 +00:00
cl_input.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_main.c back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
cl_ngraph.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_parse.c must remember to nuke MAX_STATIC_ENTITIES 2007-10-09 10:29:40 +00:00
cl_pred.c hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug. 2007-03-18 03:37:37 +00:00
cl_screen.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_skin.c fix lack of rendering in demos 2007-03-23 14:52:10 +00:00
cl_slist.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_sys_sdl.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_sys_unix.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_sys_win.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_tent.c unlimited beams and explosions, and fix a few bugs missed due to testing the wrong version :P 2007-11-05 22:33:49 +00:00
cl_view.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
com.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
crudefile.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
game.c work towards a more secure qfs 2003-02-14 22:36:10 +00:00
locs.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
map_cfg.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
master.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
net_packetlog.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
pmove.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
pmovetst.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sbar.c gcc 4.2 clean 2007-05-31 05:58:33 +00:00
sdl_link.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
skin.c fix both the black skins and phrosty's overzealous memcpy bugs 2007-04-03 22:47:42 +00:00
sv_ccmds.c restart command 2007-09-15 10:09:08 +00:00
sv_demo.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
sv_ents.c back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
sv_gib.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_init.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_main.c back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
sv_move.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_phys.c make sv_maxvelocity spherical rather than cubical 2007-09-16 01:21:47 +00:00
sv_pr_cmds.c "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
sv_pr_cpqw.c spelling error :P 2007-09-16 02:03:53 +00:00
sv_pr_qwe.c some white space 2007-04-08 04:21:30 +00:00
sv_progs.c "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
sv_qtv.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_recorder.c interim linux compile fixes for the in64 fixes (hah) 2007-04-04 08:27:49 +00:00
sv_sbar.c The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
sv_send.c back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
sv_sys_unix.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_sys_win.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_user.c thought I tested this... 2007-05-16 21:21:30 +00:00
teamplay.c don't segfault when trying to use the loc command without a map loaded 2007-09-15 02:55:16 +00:00
world.c a little more info on bad models/solid settings 2007-05-08 11:21:56 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00