mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
d9e7730d91
Fixes #2
336 lines
7.2 KiB
C
336 lines
7.2 KiB
C
/*
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snd_jack.c
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JACK output driver
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Copyright (C) 2007-2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <jack/jack.h>
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/hash.h"
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#include "QF/plugin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "snd_internal.h"
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static int sound_started = 0;
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static int snd_blocked = 0;
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static int snd_shutdown = 0;
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static int snd_alive = 0;
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static double snd_alive_time = 0;
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static jack_client_t *jack_handle;
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static jack_port_t *jack_out[2];
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static float *output[2];
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static cvar_t *snd_jack_server;
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static cvar_t *snd_jack_ports;
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static int s_jack_connect (snd_t *snd);
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static void
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s_update (snd_t *snd)
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{
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double now = Sys_DoubleTime ();
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if (!sound_started)
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return;
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if (snd_alive) {
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snd_alive = 0;
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snd_alive_time = now;
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} else {
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if (!snd_shutdown) {
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if (now - snd_alive_time > 1.0) {
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Sys_Printf ("jackd client thread seems to have died\n");
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snd->finish_channels ();
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snd_shutdown = 1;
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}
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}
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}
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if (snd_shutdown) {
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if (snd_shutdown == 1) {
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snd_shutdown++;
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Sys_Printf ("Lost connection to jackd\n");
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s_jack_connect (snd);
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}
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if (snd_shutdown)
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return;
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}
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}
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static const char **
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s_jack_parse_ports (const char *ports_str)
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{
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int num_ports = 1;
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int ind = 0;
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char **ports;
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for (const char *s = ports_str; *s; s++) {
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num_ports += *s == ';';
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}
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size_t len = strlen (ports_str) + 1;
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ports = malloc ((num_ports + 1) * sizeof (*ports) + len + 1);
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ports[num_ports] = 0;
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ports[0] = (char *) &ports[num_ports + 1];
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ports[0][len] = 0;
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strcpy (ports[0], ports_str);
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for (char *s = ports[0]; *s; s++) {
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if (s > ports[0]) {
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s[-1] = 0;
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}
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for (ports[ind++] = s; *s && *s != ';'; s++) {
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}
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}
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return (const char **) ports;
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}
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static void
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s_jack_activate (void)
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{
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const char **ports;
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int i;
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snd_shutdown = 0;
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if (!*snd_jack_ports->string) {
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ports = jack_get_ports (jack_handle, 0, 0,
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JackPortIsPhysical | JackPortIsInput);
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} else {
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ports = s_jack_parse_ports (snd_jack_ports->string);
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}
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if (developer->int_val & SYS_snd) {
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for (i = 0; ports[i]; i++) {
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Sys_Printf ("%s\n", ports[i]);
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}
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}
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if (jack_activate (jack_handle)) {
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Sys_Printf ("Could not activate JACK\n");
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return;
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}
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for (i = 0; i < 2; i++) {
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jack_connect (jack_handle, jack_port_name (jack_out[i]), ports[i]);
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}
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free (ports);
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}
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static void
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s_block_sound (snd_t *t)
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{
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if (!sound_started)
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return;
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if (++snd_blocked == 1) {
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//Sys_Printf ("jack_deactivate: %d\n", jack_deactivate (jack_handle));
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}
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}
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static void
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s_unblock_sound (snd_t *t)
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{
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if (!sound_started)
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return;
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if (!snd_blocked)
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return;
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if (!--snd_blocked) {
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//s_jack_activate ();
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//Sys_Printf ("jack_activate\n");
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}
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}
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static void
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snd_jack_xfer (snd_t *snd, portable_samplepair_t *paintbuffer, int count,
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float volume)
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{
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int i;
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if (snd_blocked) {
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for (i = 0; i < count; i++) {
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*output[0]++ = 0;
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*output[1]++ = 0;
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}
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return;
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}
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for (i = 0; i < count; i++) {
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/* max is +/- 1.0. need to implement clamping. */
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*output[0]++ = volume * paintbuffer[i].left;
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*output[1]++ = volume * paintbuffer[i].right;
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}
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}
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static int
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snd_jack_process (jack_nframes_t nframes, void *arg)
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{
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snd_t *snd = arg;
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int i;
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snd_alive = 1;
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for (i = 0; i < 2; i++)
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output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes);
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snd->paint_channels (snd, snd->paintedtime + nframes);
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return 0;
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}
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static void
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snd_jack_shutdown (void *arg)
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{
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snd_t *snd = arg;
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snd_shutdown = 1;
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snd->finish_channels ();
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}
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static void
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snd_jack_error (const char *desc)
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{
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fprintf (stderr, "snd_jack: %s\n", desc);
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}
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static int
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snd_jack_xrun (void *arg)
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{
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if (developer->int_val & SYS_snd) {
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fprintf (stderr, "snd_jack: xrun\n");
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}
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return 0;
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}
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static int
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s_jack_connect (snd_t *snd)
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{
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int i;
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jack_set_error_function (snd_jack_error);
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if ((jack_handle = jack_client_open ("QuakeForge",
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JackServerName | JackNoStartServer, 0,
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snd_jack_server->string)) == 0) {
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Sys_Printf ("Could not connect to JACK\n");
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return 0;
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}
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if (jack_set_xrun_callback (jack_handle, snd_jack_xrun, 0))
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Sys_Printf ("Could not set xrun callback\n");
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jack_set_process_callback (jack_handle, snd_jack_process, snd);
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jack_on_shutdown (jack_handle, snd_jack_shutdown, snd);
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for (i = 0; i < 2; i++)
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jack_out[i] = jack_port_register (jack_handle, va (0, "out_%d", i + 1),
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JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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snd->speed = jack_get_sample_rate (jack_handle);
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snd->channels = 2;
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s_jack_activate ();
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sound_started = 1;
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Sys_Printf ("Connected to JACK: %d Sps\n", snd->speed);
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return 1;
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}
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static int
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s_init (snd_t *snd)
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{
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snd->xfer = snd_jack_xfer;
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return s_jack_connect (snd);
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}
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static void
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s_shutdown (snd_t *snd)
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{
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int i;
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if (jack_handle) {
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jack_deactivate (jack_handle);
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if (!snd_shutdown) {
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for (i = 0; i < 2; i++)
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jack_port_unregister (jack_handle, jack_out[i]);
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}
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jack_client_close (jack_handle);
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}
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}
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static void
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s_init_cvars (void)
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{
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snd_jack_server = Cvar_Get ("snd_jack_server", "default", CVAR_ROM, NULL,
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"The name of the JACK server to connect to");
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snd_jack_ports = Cvar_Get ("snd_jack_ports", "", CVAR_ROM, NULL,
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"; separated list of port names to which QF "
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"will connect. Defaults to the first two "
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"physical ports. Currently only two ports "
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"are supported.");
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}
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static general_funcs_t plugin_info_general_funcs = {
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.init = s_init_cvars,
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};
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static snd_output_funcs_t plugin_info_output_funcs = {
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.init = s_init,
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.shutdown = s_shutdown,
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.on_update = s_update,
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.block_sound = s_block_sound,
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.unblock_sound = s_unblock_sound,
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};
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static snd_output_data_t plugin_info_output_data = {
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.model = som_pull,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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.general = &plugin_info_general_funcs,
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.snd_output = &plugin_info_output_funcs,
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};
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static plugin_data_t plugin_info_data = {
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.general = &plugin_info_general_data,
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.snd_output = &plugin_info_output_data,
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};
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static plugin_t plugin_info = {
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qfp_snd_output,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"Sound Renderer",
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"Copyright (C) 2007-2021 contributors of the QuakeForge "
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"project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(snd_output, jack)
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{
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return &plugin_info;
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}
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