mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 16:10:53 +00:00
f78b973978
target specific files that I don't build won't compile yet. just put QF/ infront of the offending headers. Also move ver_check into libqfutils
680 lines
13 KiB
C
680 lines
13 KiB
C
/*
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zone.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "QF/zone.h"
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#define DYNAMIC_SIZE 0x20000
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#define ZONEID 0x1d4a11
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#define HUNK_SENTINAL 0x1df001ed
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#define MINFRAGMENT 64
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void Cache_FreeLow (int new_low_hunk);
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void Cache_FreeHigh (int new_high_hunk);
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/*
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The zone calls are pretty much only used for small strings and structures,
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all big things are allocated on the hunk.
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*/
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//============================================================================
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typedef struct {
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int sentinal;
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int size; // including sizeof(hunk_t), -1 = not
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// allocated
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char name[8];
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} hunk_t;
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byte *hunk_base;
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int hunk_size;
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int hunk_low_used;
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int hunk_high_used;
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qboolean hunk_tempactive;
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int hunk_tempmark;
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void R_FreeTextures (void);
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/*
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Hunk_Check
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Run consistancy and sentinal trahing checks
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*/
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void
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Hunk_Check (void)
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{
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hunk_t *h;
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for (h = (hunk_t *) hunk_base; (byte *) h != hunk_base + hunk_low_used;) {
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if (h->sentinal != HUNK_SENTINAL)
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Sys_Error ("Hunk_Check: trashed sentinal");
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if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
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Sys_Error ("Hunk_Check: bad size");
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h = (hunk_t *) ((byte *) h + h->size);
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}
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}
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/*
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Hunk_Print
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If "all" is specified, every single allocation is printed.
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Otherwise, allocations with the same name will be totaled up before
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printing.
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*/
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void
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Hunk_Print (qboolean all)
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{
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hunk_t *h, *next, *endlow, *starthigh, *endhigh;
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int count, sum;
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int totalblocks;
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char name[9];
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name[8] = 0;
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count = 0;
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sum = 0;
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totalblocks = 0;
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h = (hunk_t *) hunk_base;
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endlow = (hunk_t *) (hunk_base + hunk_low_used);
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starthigh = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
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endhigh = (hunk_t *) (hunk_base + hunk_size);
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Con_Printf (" :%8i total hunk size\n", hunk_size);
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Con_Printf ("-------------------------\n");
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while (1) {
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//
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// skip to the high hunk if done with low hunk
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//
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if (h == endlow) {
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Con_Printf ("-------------------------\n");
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Con_Printf (" :%8i REMAINING\n",
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hunk_size - hunk_low_used - hunk_high_used);
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Con_Printf ("-------------------------\n");
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h = starthigh;
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}
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//
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// if totally done, break
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//
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if (h == endhigh)
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break;
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//
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// run consistancy checks
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//
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if (h->sentinal != HUNK_SENTINAL)
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Sys_Error ("Hunk_Check: trahsed sentinal");
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if (h->size < 16 || h->size + (byte *) h - hunk_base > hunk_size)
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Sys_Error ("Hunk_Check: bad size");
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next = (hunk_t *) ((byte *) h + h->size);
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count++;
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totalblocks++;
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sum += h->size;
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//
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// print the single block
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//
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memcpy (name, h->name, 8);
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if (all)
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Con_Printf ("%8p :%8i %8s\n", h, h->size, name);
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//
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// print the total
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//
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if (next == endlow || next == endhigh ||
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strncmp (h->name, next->name, 8)) {
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if (!all)
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Con_Printf (" :%8i %8s (TOTAL)\n", sum, name);
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count = 0;
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sum = 0;
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}
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h = next;
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}
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Con_Printf ("-------------------------\n");
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Con_Printf ("%8i total blocks\n", totalblocks);
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}
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/*
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Hunk_AllocName
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*/
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void *
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Hunk_AllocName (int size, char *name)
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{
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hunk_t *h;
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#ifdef PARANOID
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Hunk_Check ();
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#endif
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if (size < 0)
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Sys_Error ("Hunk_Alloc: bad size: %i", size);
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size = sizeof (hunk_t) + ((size + 15) & ~15);
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if (hunk_size - hunk_low_used - hunk_high_used < size)
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// Sys_Error ("Hunk_Alloc: failed on %i bytes",size);
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#ifdef _WIN32
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Sys_Error
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("Not enough RAM allocated. Try starting using \"-heapsize 16000\" on the %s command line.",
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PROGRAM);
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#else
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Sys_Error
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("Not enough RAM allocated. Try starting using \"-mem 16\" on the %s command line.",
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PROGRAM);
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#endif
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h = (hunk_t *) (hunk_base + hunk_low_used);
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hunk_low_used += size;
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Cache_FreeLow (hunk_low_used);
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memset (h, 0, size);
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h->size = size;
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h->sentinal = HUNK_SENTINAL;
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strncpy (h->name, name, 8);
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return (void *) (h + 1);
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}
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/*
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Hunk_Alloc
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*/
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void *
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Hunk_Alloc (int size)
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{
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return Hunk_AllocName (size, "unknown");
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}
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int
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Hunk_LowMark (void)
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{
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return hunk_low_used;
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}
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void
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Hunk_FreeToLowMark (int mark)
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{
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if (mark < 0 || mark > hunk_low_used)
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Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark);
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memset (hunk_base + mark, 0, hunk_low_used - mark);
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hunk_low_used = mark;
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}
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int
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Hunk_HighMark (void)
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{
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if (hunk_tempactive) {
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hunk_tempactive = false;
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Hunk_FreeToHighMark (hunk_tempmark);
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}
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return hunk_high_used;
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}
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void
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Hunk_FreeToHighMark (int mark)
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{
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if (hunk_tempactive) {
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hunk_tempactive = false;
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Hunk_FreeToHighMark (hunk_tempmark);
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}
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if (mark < 0 || mark > hunk_high_used)
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Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark);
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memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
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hunk_high_used = mark;
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}
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/*
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Hunk_HighAllocName
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*/
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void *
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Hunk_HighAllocName (int size, char *name)
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{
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hunk_t *h;
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if (size < 0)
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Sys_Error ("Hunk_HighAllocName: bad size: %i", size);
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if (hunk_tempactive) {
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Hunk_FreeToHighMark (hunk_tempmark);
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hunk_tempactive = false;
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}
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#ifdef PARANOID
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Hunk_Check ();
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#endif
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size = sizeof (hunk_t) + ((size + 15) & ~15);
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if (hunk_size - hunk_low_used - hunk_high_used < size) {
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Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n", size);
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return NULL;
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}
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hunk_high_used += size;
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Cache_FreeHigh (hunk_high_used);
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h = (hunk_t *) (hunk_base + hunk_size - hunk_high_used);
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memset (h, 0, size);
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h->size = size;
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h->sentinal = HUNK_SENTINAL;
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strncpy (h->name, name, 8);
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return (void *) (h + 1);
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}
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/*
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Hunk_TempAlloc
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Return space from the top of the hunk
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*/
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void *
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Hunk_TempAlloc (int size)
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{
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void *buf;
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size = (size + 15) & ~15;
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if (hunk_tempactive) {
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Hunk_FreeToHighMark (hunk_tempmark);
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hunk_tempactive = false;
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}
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hunk_tempmark = Hunk_HighMark ();
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buf = Hunk_HighAllocName (size, "temp");
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hunk_tempactive = true;
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return buf;
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}
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/*
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CACHE MEMORY
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*/
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typedef struct cache_system_s {
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int size; // including this header
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cache_user_t *user;
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char name[16];
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struct cache_system_s *prev, *next;
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struct cache_system_s *lru_prev, *lru_next; // for LRU flushing
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} cache_system_t;
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cache_system_t *Cache_TryAlloc (int size, qboolean nobottom);
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cache_system_t cache_head;
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/*
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Cache_Move
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*/
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void
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Cache_Move (cache_system_t * c)
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{
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cache_system_t *new;
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// we are clearing up space at the bottom, so only allocate it late
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new = Cache_TryAlloc (c->size, true);
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if (new) {
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// Con_Printf ("cache_move ok\n");
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memcpy (new + 1, c + 1, c->size - sizeof (cache_system_t));
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new->user = c->user;
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memcpy (new->name, c->name, sizeof (new->name));
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Cache_Free (c->user);
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new->user->data = (void *) (new + 1);
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} else {
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// Con_Printf ("cache_move failed\n");
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Cache_Free (c->user); // tough luck...
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}
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}
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/*
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Cache_FreeLow
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Throw things out until the hunk can be expanded to the given point
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*/
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void
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Cache_FreeLow (int new_low_hunk)
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{
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cache_system_t *c;
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while (1) {
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c = cache_head.next;
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if (c == &cache_head)
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return; // nothing in cache at all
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if ((byte *) c >= hunk_base + new_low_hunk)
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return; // there is space to grow the hunk
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Cache_Move (c); // reclaim the space
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}
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}
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/*
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Cache_FreeHigh
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Throw things out until the hunk can be expanded to the given point
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*/
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void
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Cache_FreeHigh (int new_high_hunk)
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{
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cache_system_t *c, *prev;
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prev = NULL;
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while (1) {
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c = cache_head.prev;
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if (c == &cache_head)
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return; // nothing in cache at all
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if ((byte *) c + c->size <= hunk_base + hunk_size - new_high_hunk)
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return; // there is space to grow the hunk
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if (c == prev)
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Cache_Free (c->user); // didn't move out of the way
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else {
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Cache_Move (c); // try to move it
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prev = c;
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}
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}
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}
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void
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Cache_UnlinkLRU (cache_system_t * cs)
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{
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if (!cs->lru_next || !cs->lru_prev)
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Sys_Error ("Cache_UnlinkLRU: NULL link");
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cs->lru_next->lru_prev = cs->lru_prev;
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cs->lru_prev->lru_next = cs->lru_next;
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cs->lru_prev = cs->lru_next = NULL;
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}
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void
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Cache_MakeLRU (cache_system_t * cs)
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{
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if (cs->lru_next || cs->lru_prev)
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Sys_Error ("Cache_MakeLRU: active link");
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cache_head.lru_next->lru_prev = cs;
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cs->lru_next = cache_head.lru_next;
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cs->lru_prev = &cache_head;
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cache_head.lru_next = cs;
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}
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/*
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Cache_TryAlloc
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Looks for a free block of memory between the high and low hunk marks
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Size should already include the header and padding
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*/
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cache_system_t *
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Cache_TryAlloc (int size, qboolean nobottom)
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{
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cache_system_t *cs, *new;
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// is the cache completely empty?
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if (!nobottom && cache_head.prev == &cache_head) {
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if (hunk_size - hunk_high_used - hunk_low_used < size)
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Sys_Error ("Cache_TryAlloc: %i is greater then free hunk", size);
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new = (cache_system_t *) (hunk_base + hunk_low_used);
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memset (new, 0, sizeof (*new));
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new->size = size;
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cache_head.prev = cache_head.next = new;
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new->prev = new->next = &cache_head;
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Cache_MakeLRU (new);
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return new;
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}
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// search from the bottom up for space
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new = (cache_system_t *) (hunk_base + hunk_low_used);
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cs = cache_head.next;
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do {
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if (!nobottom || cs != cache_head.next) {
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if ((byte *) cs - (byte *) new >= size) { // found space
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memset (new, 0, sizeof (*new));
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new->size = size;
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new->next = cs;
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new->prev = cs->prev;
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cs->prev->next = new;
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cs->prev = new;
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Cache_MakeLRU (new);
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return new;
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}
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}
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// continue looking
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new = (cache_system_t *) ((byte *) cs + cs->size);
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cs = cs->next;
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} while (cs != &cache_head);
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// try to allocate one at the very end
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if (hunk_base + hunk_size - hunk_high_used - (byte *) new >= size) {
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memset (new, 0, sizeof (*new));
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new->size = size;
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new->next = &cache_head;
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new->prev = cache_head.prev;
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cache_head.prev->next = new;
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cache_head.prev = new;
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Cache_MakeLRU (new);
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return new;
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}
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return NULL; // couldn't allocate
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}
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/*
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Cache_Flush
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Throw everything out, so new data will be demand cached
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*/
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void
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Cache_Flush (void)
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{
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while (cache_head.next != &cache_head)
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Cache_Free (cache_head.next->user); // reclaim the space
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}
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/*
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Cache_Print
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*/
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void
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Cache_Print (void)
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{
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cache_system_t *cd;
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for (cd = cache_head.next; cd != &cache_head; cd = cd->next) {
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Con_Printf ("%8i : %s\n", cd->size, cd->name);
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}
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}
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/*
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Cache_Report
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*/
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void
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Cache_Report (void)
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{
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Con_DPrintf ("%4.1f megabyte data cache\n",
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(hunk_size - hunk_high_used -
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hunk_low_used) / (float) (1024 * 1024));
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}
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/*
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Cache_Compact
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*/
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void
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Cache_Compact (void)
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{
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}
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/*
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Cache_Init
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*/
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void
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Cache_Init (void)
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{
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cache_head.next = cache_head.prev = &cache_head;
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cache_head.lru_next = cache_head.lru_prev = &cache_head;
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Cmd_AddCommand ("flush", Cache_Flush, "Clears the current game cache");
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}
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|
|
/*
|
|
Cache_Free
|
|
|
|
Frees the memory and removes it from the LRU list
|
|
*/
|
|
void
|
|
Cache_Free (cache_user_t *c)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (!c->data)
|
|
Sys_Error ("Cache_Free: not allocated");
|
|
|
|
cs = ((cache_system_t *) c->data) - 1;
|
|
|
|
cs->prev->next = cs->next;
|
|
cs->next->prev = cs->prev;
|
|
cs->next = cs->prev = NULL;
|
|
|
|
c->data = NULL;
|
|
|
|
Cache_UnlinkLRU (cs);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
Cache_Check
|
|
*/
|
|
void *
|
|
Cache_Check (cache_user_t *c)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (!c->data)
|
|
return NULL;
|
|
|
|
cs = ((cache_system_t *) c->data) - 1;
|
|
|
|
// move to head of LRU
|
|
Cache_UnlinkLRU (cs);
|
|
Cache_MakeLRU (cs);
|
|
|
|
return c->data;
|
|
}
|
|
|
|
|
|
/*
|
|
Cache_Alloc
|
|
*/
|
|
void *
|
|
Cache_Alloc (cache_user_t *c, int size, char *name)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (c->data)
|
|
Sys_Error ("Cache_Alloc: already allocated");
|
|
|
|
if (size <= 0)
|
|
Sys_Error ("Cache_Alloc: size %i", size);
|
|
|
|
size = (size + sizeof (cache_system_t) + 15) & ~15;
|
|
|
|
// find memory for it
|
|
while (1) {
|
|
cs = Cache_TryAlloc (size, false);
|
|
if (cs) {
|
|
strncpy (cs->name, name, sizeof (cs->name) - 1);
|
|
c->data = (void *) (cs + 1);
|
|
cs->user = c;
|
|
break;
|
|
}
|
|
// free the least recently used cahedat
|
|
if (cache_head.lru_prev == &cache_head)
|
|
Sys_Error ("Cache_Alloc: out of memory");
|
|
// not enough memory at all
|
|
Cache_Free (cache_head.lru_prev->user);
|
|
}
|
|
|
|
return Cache_Check (c);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
Memory_Init
|
|
*/
|
|
void
|
|
Memory_Init (void *buf, int size)
|
|
{
|
|
hunk_base = buf;
|
|
hunk_size = size;
|
|
hunk_low_used = 0;
|
|
hunk_high_used = 0;
|
|
|
|
Cache_Init ();
|
|
}
|