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27de599ac4
However, this time it doesn't modify the light array when it sorts the lights by size since the lights are now located before the renderer gets to see them, and having the fix up the light leafs array would be too painful (and probably the completely wrong thing to do anyway: the light array should be treated as constant by the renderer). 1.6GB of memory for gmsp3v2's lights (a little better than marcher: more smaller lights?). For reference: gmsp3v2: shadow maps: 8330 layers in 29 images: 1647706112 marcher: shadow maps: 2440 layers in 11 images: 2358575104 |
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Makemodule.am |