..
.gdbinit
.indent.pro
cl_cmd.c
[build] Move to non-recursive make
2020-06-25 11:35:37 +09:00
cl_demo.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
cl_ents.c
[scene] Add more entity component helper functions
2024-01-19 15:45:04 +09:00
cl_input.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
cl_main.c
[renderer] Allow render config to be specified
2024-01-30 23:13:16 +09:00
cl_parse.c
[console] Make quake encoding optional
2024-01-30 23:13:16 +09:00
game.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
host.c
[console] Make quake encoding optional
2024-01-30 23:13:16 +09:00
host_cmd.c
[nq] Add more checks for dedicated server in client
2023-11-19 15:03:13 +09:00
Makemodule.am
[vulkan] Let's do the distcheck again
2023-12-17 18:45:02 +09:00
sdl_link.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
sv_cl_phys.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
sv_cvar.c
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
sv_ded.c
[client] Merge cl_screen.c
2022-11-02 15:11:09 +09:00
sv_main.c
[console] Make quake encoding optional
2024-01-30 23:13:16 +09:00
sv_move.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
sv_phys.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
sv_pr_cmds.c
[console] Make quake encoding optional
2024-01-30 23:13:16 +09:00
sv_progs.c
Clean up about 12000 allocations
2024-01-05 11:50:48 +09:00
sv_user.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
sys_sdl.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
sys_unix.c
[sys] Use a jump buffer to exit to main
2023-12-05 19:02:51 +09:00
sys_unixd.c
[sys] Use a jump buffer to exit to main
2023-12-05 19:02:51 +09:00
sys_win.c
[vulkan] Add gpu profiling zones
2023-12-05 22:55:57 +09:00
sys_wind.c
[sys] Use a jump buffer to exit to main
2023-12-05 19:02:51 +09:00
world.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00