mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 21:02:50 +00:00
4898a44263
This has smashed the keydest handling for many things, and bindings, but seems to be a good start with the new input system: the console in qw-client-x11 is usable (keyboard-only). The button and axis values have been removed from the knum_t enum as mouse events are separate from key events, and other button and axis inputs will be handled separately. keys.c has been disabled in the build as it is obsolute (thus much of the breakage).
2087 lines
48 KiB
C
2087 lines
48 KiB
C
/*
|
|
sbar.c
|
|
|
|
Status bar
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include <time.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "QF/cmd.h"
|
|
#include "QF/console.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/draw.h"
|
|
#include "QF/dstring.h"
|
|
#include "QF/gib.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/screen.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/va.h"
|
|
#include "QF/vid.h"
|
|
|
|
#include "QF/plugin/console.h"
|
|
|
|
#include "QF/ui/view.h"
|
|
|
|
#include "compat.h"
|
|
|
|
#include "qw/bothdefs.h"
|
|
#include "qw/include/cl_cam.h"
|
|
#include "qw/include/cl_parse.h"
|
|
#include "qw/include/client.h"
|
|
#include "sbar.h"
|
|
|
|
int sb_updates; // if >= vid.numpages, no update needed
|
|
|
|
#define STAT_MINUS 10 // num frame for '-' stats digit
|
|
|
|
qpic_t *sb_nums[2][11];
|
|
qpic_t *sb_colon, *sb_slash;
|
|
qpic_t *sb_ibar;
|
|
qpic_t *sb_sbar;
|
|
qpic_t *sb_scorebar;
|
|
|
|
qpic_t *sb_weapons[7][8]; // 0 is active, 1 is owned, 2-5 are flashes
|
|
qpic_t *sb_ammo[4];
|
|
qpic_t *sb_sigil[4];
|
|
qpic_t *sb_armor[3];
|
|
qpic_t *sb_items[32];
|
|
|
|
qpic_t *sb_faces[7][2]; // 0 is gibbed, 1 is dead, 2-6 are alive
|
|
// 0 is static, 1 is temporary animation
|
|
qpic_t *sb_face_invis;
|
|
qpic_t *sb_face_quad;
|
|
qpic_t *sb_face_invuln;
|
|
qpic_t *sb_face_invis_invuln;
|
|
|
|
qboolean sb_showscores;
|
|
qboolean sb_showteamscores;
|
|
|
|
int sb_lines; // scan lines to draw
|
|
qboolean hudswap;
|
|
|
|
static qboolean largegame = false;
|
|
|
|
cvar_t *fs_fraglog;
|
|
cvar_t *cl_fraglog;
|
|
cvar_t *hud_sbar;
|
|
cvar_t *hud_swap;
|
|
cvar_t *hud_scoreboard_gravity;
|
|
cvar_t *hud_scoreboard_uid;
|
|
cvar_t *scr_centertime;
|
|
cvar_t *scr_printspeed;
|
|
|
|
static view_t *sbar_view;
|
|
static view_t *sbar_inventory_view;
|
|
static view_t *sbar_frags_view;
|
|
|
|
static view_t *hud_view;
|
|
static view_t *hud_inventory_view;
|
|
static view_t *hud_armament_view;
|
|
static view_t *hud_frags_view;
|
|
|
|
static view_t *overlay_view;
|
|
static view_t *stuff_view;
|
|
static view_t *main_view;
|
|
|
|
static void (*Sbar_Draw_DMO_func) (view_t *view, int l, int y, int skip);
|
|
|
|
static void
|
|
hud_swap_f (cvar_t *var)
|
|
{
|
|
hudswap = var->int_val;
|
|
if (var->int_val) {
|
|
view_setgravity (hud_armament_view, grav_southwest);
|
|
view_setgravity (stuff_view, grav_southeast);
|
|
} else {
|
|
view_setgravity (hud_armament_view, grav_southeast);
|
|
view_setgravity (stuff_view, grav_southwest);
|
|
}
|
|
}
|
|
|
|
static void
|
|
hud_scoreboard_gravity_f (cvar_t *var)
|
|
{
|
|
grav_t grav;
|
|
|
|
if (strequal (var->string, "center"))
|
|
grav = grav_center;
|
|
else if (strequal (var->string, "northwest"))
|
|
grav = grav_northwest;
|
|
else if (strequal (var->string, "north"))
|
|
grav = grav_north;
|
|
else if (strequal (var->string, "northeast"))
|
|
grav = grav_northeast;
|
|
else if (strequal (var->string, "west"))
|
|
grav = grav_west;
|
|
else if (strequal (var->string, "east"))
|
|
grav = grav_east;
|
|
else if (strequal (var->string, "southwest"))
|
|
grav = grav_southwest;
|
|
else if (strequal (var->string, "south"))
|
|
grav = grav_south;
|
|
else if (strequal (var->string, "southeast"))
|
|
grav = grav_southeast;
|
|
else
|
|
grav = grav_center;
|
|
overlay_view->gravity = grav;
|
|
view_move (overlay_view, overlay_view->xpos, overlay_view->ypos);
|
|
}
|
|
|
|
static void
|
|
calc_sb_lines (cvar_t *var)
|
|
{
|
|
int stuff_y;
|
|
|
|
if (var->int_val >= 120) {
|
|
sb_lines = 0;
|
|
stuff_y = 0;
|
|
} else if (var->int_val >= 110) {
|
|
sb_lines = 24;
|
|
sbar_inventory_view->visible = 0;
|
|
hud_inventory_view->visible = 0;
|
|
hud_armament_view->visible = 0;
|
|
stuff_y = 32;
|
|
} else {
|
|
sb_lines = 48;
|
|
sbar_inventory_view->visible = 1;
|
|
hud_inventory_view->visible = 1;
|
|
hud_armament_view->visible = 1;
|
|
stuff_y = 48;
|
|
}
|
|
if (sb_lines) {
|
|
sbar_view->visible = 1;
|
|
hud_view->visible = 1;
|
|
view_resize (sbar_view, sbar_view->xlen, sb_lines);
|
|
view_resize (hud_view, hud_view->xlen, sb_lines);
|
|
} else {
|
|
sbar_view->visible = 0;
|
|
hud_view->visible = 0;
|
|
}
|
|
view_move (stuff_view, stuff_view->xpos, stuff_y);
|
|
}
|
|
|
|
static void
|
|
hud_sbar_f (cvar_t *var)
|
|
{
|
|
r_data->vid->recalc_refdef = true;
|
|
if (r_data->scr_viewsize)
|
|
calc_sb_lines (r_data->scr_viewsize);
|
|
r_data->lineadj = var->int_val ? sb_lines : 0;
|
|
if (var->int_val) {
|
|
view_remove (main_view, main_view->children[0]);
|
|
view_insert (main_view, sbar_view, 0);
|
|
} else {
|
|
view_remove (main_view, main_view->children[0]);
|
|
view_insert (main_view, hud_view, 0);
|
|
}
|
|
}
|
|
|
|
static void
|
|
viewsize_f (cvar_t *var)
|
|
{
|
|
calc_sb_lines (var);
|
|
if (hud_sbar)
|
|
r_data->lineadj = hud_sbar->int_val ? sb_lines : 0;
|
|
}
|
|
|
|
|
|
static int
|
|
Sbar_ColorForMap (int m)
|
|
{
|
|
return (bound (0, m, 13) * 16) + 8;
|
|
}
|
|
|
|
static void
|
|
Sbar_ShowTeamScores (void)
|
|
{
|
|
if (sb_showteamscores)
|
|
return;
|
|
|
|
sb_showteamscores = true;
|
|
sb_updates = 0;
|
|
}
|
|
|
|
static void
|
|
Sbar_DontShowTeamScores (void)
|
|
{
|
|
sb_showteamscores = false;
|
|
sb_updates = 0;
|
|
}
|
|
|
|
static void
|
|
Sbar_ShowScores (void)
|
|
{
|
|
if (sb_showscores)
|
|
return;
|
|
|
|
sb_showscores = true;
|
|
sb_updates = 0;
|
|
}
|
|
|
|
static void
|
|
Sbar_DontShowScores (void)
|
|
{
|
|
sb_showscores = false;
|
|
sb_updates = 0;
|
|
}
|
|
|
|
void
|
|
Sbar_Changed (void)
|
|
{
|
|
sb_updates = 0; // update next frame
|
|
}
|
|
|
|
static void
|
|
draw_pic (view_t *view, int x, int y, qpic_t *pic)
|
|
{
|
|
r_funcs->Draw_Pic (view->xabs + x, view->yabs + y, pic);
|
|
}
|
|
|
|
static inline void
|
|
draw_cachepic (view_t *view, int x, int y, const char *name, int cent)
|
|
{
|
|
qpic_t *pic = r_funcs->Draw_CachePic (name, true);
|
|
if (cent)
|
|
x += (view->xlen - pic->width) / 2;
|
|
r_funcs->Draw_Pic (view->xabs + x, view->yabs + y, pic);
|
|
}
|
|
|
|
static inline void
|
|
draw_subpic (view_t *view, int x, int y, qpic_t *pic,
|
|
int srcx, int srcy, int width, int height)
|
|
{
|
|
r_funcs->Draw_SubPic (view->xabs + x, view->yabs + y, pic,
|
|
srcx, srcy, width, height);
|
|
}
|
|
|
|
static inline void
|
|
draw_transpic (view_t *view, int x, int y, qpic_t *pic)
|
|
{
|
|
r_funcs->Draw_Pic (view->xabs + x, view->yabs + y, pic);
|
|
}
|
|
|
|
|
|
// drawing routines are reletive to the status bar location
|
|
|
|
static inline void
|
|
draw_character (view_t *view, int x, int y, int c)
|
|
{
|
|
r_funcs->Draw_Character (view->xabs + x, view->yabs + y, c);
|
|
}
|
|
|
|
static inline void
|
|
draw_string (view_t *view, int x, int y, const char *str)
|
|
{
|
|
r_funcs->Draw_String (view->xabs + x, view->yabs + y, str);
|
|
}
|
|
|
|
static inline void
|
|
draw_altstring (view_t *view, int x, int y, const char *str)
|
|
{
|
|
r_funcs->Draw_AltString (view->xabs + x, view->yabs + y, str);
|
|
}
|
|
|
|
static inline void
|
|
draw_nstring (view_t *view, int x, int y, const char *str, int n)
|
|
{
|
|
r_funcs->Draw_nString (view->xabs + x, view->yabs + y, str, n);
|
|
}
|
|
|
|
static inline void
|
|
draw_fill (view_t *view, int x, int y, int w, int h, int col)
|
|
{
|
|
r_funcs->Draw_Fill (view->xabs + x, view->yabs + y, w, h, col);
|
|
}
|
|
|
|
static void
|
|
draw_num (view_t *view, int x, int y, int num, int digits, int color)
|
|
{
|
|
char str[12];
|
|
char *ptr;
|
|
int l, frame;
|
|
|
|
if (num > 999999999)
|
|
num = 999999999;
|
|
|
|
l = snprintf (str, sizeof (str), "%d", num);
|
|
ptr = str;
|
|
if (l > digits)
|
|
ptr += (l - digits);
|
|
if (l < digits)
|
|
x += (digits - l) * 24;
|
|
|
|
while (*ptr) {
|
|
if (*ptr == '-')
|
|
frame = STAT_MINUS;
|
|
else
|
|
frame = *ptr - '0';
|
|
|
|
draw_transpic (view, x, y, sb_nums[color][frame]);
|
|
x += 24;
|
|
ptr++;
|
|
}
|
|
}
|
|
|
|
typedef struct {
|
|
char team[16 + 1];
|
|
int frags;
|
|
int players;
|
|
int plow, phigh, ptotal;
|
|
} team_t;
|
|
|
|
team_t teams[MAX_CLIENTS];
|
|
int teamsort[MAX_CLIENTS];
|
|
int fragsort[MAX_CLIENTS]; // ZOID changed this from [MAX_SCOREBOARD]
|
|
int scoreboardlines, scoreboardteams;
|
|
|
|
static void
|
|
Sbar_SortFrags (qboolean includespec)
|
|
{
|
|
int i, j, k;
|
|
|
|
// sort by frags
|
|
scoreboardlines = 0;
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
if (cl.players[i].name && cl.players[i].name->value[0]
|
|
&& (!cl.players[i].spectator || includespec)) {
|
|
fragsort[scoreboardlines] = i;
|
|
scoreboardlines++;
|
|
if (cl.players[i].spectator)
|
|
cl.players[i].frags = -999;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < scoreboardlines; i++)
|
|
for (j = 0; j < scoreboardlines - 1 - i; j++)
|
|
if (cl.players[fragsort[j]].frags <
|
|
cl.players[fragsort[j + 1]].frags) {
|
|
k = fragsort[j];
|
|
fragsort[j] = fragsort[j + 1];
|
|
fragsort[j + 1] = k;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_SortTeams (void)
|
|
{
|
|
char t[16 + 1];
|
|
int i, j, k;
|
|
player_info_t *s;
|
|
|
|
// request new ping times every two second
|
|
scoreboardteams = 0;
|
|
|
|
if (!cl.teamplay)
|
|
return;
|
|
|
|
// sort the teams
|
|
memset (teams, 0, sizeof (teams));
|
|
for (i = 0; i < MAX_CLIENTS; i++)
|
|
teams[i].plow = 999;
|
|
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
s = &cl.players[i];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
if (s->spectator)
|
|
continue;
|
|
|
|
// find his team in the list
|
|
t[16] = 0;
|
|
strncpy (t, s->team->value, 16);
|
|
if (!t[0])
|
|
continue; // not on team
|
|
for (j = 0; j < scoreboardteams; j++)
|
|
if (!strcmp (teams[j].team, t)) {
|
|
teams[j].frags += s->frags;
|
|
teams[j].players++;
|
|
goto addpinginfo;
|
|
}
|
|
if (j == scoreboardteams) { // must add him
|
|
j = scoreboardteams++;
|
|
strcpy (teams[j].team, t);
|
|
teams[j].frags = s->frags;
|
|
teams[j].players = 1;
|
|
addpinginfo:
|
|
if (teams[j].plow > s->ping)
|
|
teams[j].plow = s->ping;
|
|
if (teams[j].phigh < s->ping)
|
|
teams[j].phigh = s->ping;
|
|
teams[j].ptotal += s->ping;
|
|
}
|
|
}
|
|
|
|
// sort
|
|
for (i = 0; i < scoreboardteams; i++)
|
|
teamsort[i] = i;
|
|
|
|
// good 'ol bubble sort
|
|
for (i = 0; i < scoreboardteams - 1; i++)
|
|
for (j = i + 1; j < scoreboardteams; j++)
|
|
if (teams[teamsort[i]].frags < teams[teamsort[j]].frags) {
|
|
k = teamsort[i];
|
|
teamsort[i] = teamsort[j];
|
|
teamsort[j] = k;
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_solo (view_t *view)
|
|
{
|
|
char str[80];
|
|
int minutes, seconds;
|
|
|
|
draw_pic (view, 0, 0, sb_scorebar);
|
|
|
|
minutes = cl.time / 60;
|
|
seconds = cl.time - 60 * minutes;
|
|
snprintf (str, sizeof (str), "Time :%3i:%02i", minutes, seconds);
|
|
draw_string (view, 184, 4, str);
|
|
}
|
|
|
|
static inline void
|
|
draw_smallnum (view_t *view, int x, int y, int n, int packed, int colored)
|
|
{
|
|
char num[12];
|
|
|
|
packed = packed != 0; // ensure 0 or 1
|
|
|
|
if (n > 999)
|
|
n = 999;
|
|
|
|
snprintf (num, sizeof (num), "%3d", n);
|
|
if (colored) {
|
|
if (num[0] != ' ')
|
|
num[0] = 18 + num[0] - '0';
|
|
if (num[1] != ' ')
|
|
num[1] = 18 + num[1] - '0';
|
|
if (num[2] != ' ')
|
|
num[2] = 18 + num[2] - '0';
|
|
}
|
|
draw_character (view, x + packed, y, num[0]);
|
|
draw_character (view, x + 8, y, num[1]);
|
|
draw_character (view, x + 16 - packed, y, num[2]);
|
|
}
|
|
|
|
static void
|
|
draw_tile (view_t *view)
|
|
{
|
|
r_funcs->Draw_TileClear (view->xabs, view->yabs, view->xlen, view->ylen);
|
|
}
|
|
|
|
static void
|
|
draw_ammo_sbar (view_t *view)
|
|
{
|
|
int i, count;
|
|
|
|
// ammo counts
|
|
for (i = 0; i < 4; i++) {
|
|
count = cl.stats[STAT_SHELLS + i];
|
|
draw_smallnum (view, (6 * i + 1) * 8 + 2, 0, count, 0, 1);
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_ammo_hud (view_t *view)
|
|
{
|
|
int i, count;
|
|
|
|
// ammo counts
|
|
for (i = 0; i < 4; i++) {
|
|
count = cl.stats[STAT_SHELLS + i];
|
|
draw_subpic (view, 0, i * 11, sb_ibar, 3 + (i * 48), 0, 42, 11);
|
|
draw_smallnum (view, 7, i * 11, count, 0, 1);
|
|
}
|
|
}
|
|
|
|
static int
|
|
calc_flashon (float time, int mask)
|
|
{
|
|
int flashon;
|
|
|
|
flashon = (int) ((cl.time - time) * 10);
|
|
if (flashon < 0)
|
|
flashon = 0;
|
|
if (flashon >= 10) {
|
|
if (cl.stats[STAT_ACTIVEWEAPON] == mask)
|
|
flashon = 1;
|
|
else
|
|
flashon = 0;
|
|
} else
|
|
flashon = (flashon % 5) + 2;
|
|
return flashon;
|
|
}
|
|
|
|
static void
|
|
draw_weapons_sbar (view_t *view)
|
|
{
|
|
int flashon, i;
|
|
|
|
for (i = 0; i < 7; i++) {
|
|
if (cl.stats[STAT_ITEMS] & (IT_SHOTGUN << i)) {
|
|
flashon = calc_flashon (cl.item_gettime[i], IT_SHOTGUN << i);
|
|
draw_pic (view, i * 24, 0, sb_weapons[flashon][i]);
|
|
if (flashon > 1)
|
|
sb_updates = 0; // force update to remove flash
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_weapons_hud (view_t *view)
|
|
{
|
|
int flashon, i, x = 0;
|
|
|
|
if (view->parent->gravity == grav_southeast)
|
|
x = view->xlen - 24;
|
|
|
|
for (i = r_data->vid->conview->ylen < 204; i < 7; i++) {
|
|
if (cl.stats[STAT_ITEMS] & (IT_SHOTGUN << i)) {
|
|
flashon = calc_flashon (cl.item_gettime[i], IT_SHOTGUN << i);
|
|
draw_subpic (view, x, i * 16, sb_weapons[flashon][i], 0, 0, 24, 16);
|
|
if (flashon > 1)
|
|
sb_updates = 0; // force update to remove flash
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_items (view_t *view)
|
|
{
|
|
float time;
|
|
int flashon = 0, i;
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
if (cl.stats[STAT_ITEMS] & (1 << (17 + i))) {
|
|
time = cl.item_gettime[17 + i];
|
|
if (time && time > cl.time - 2 && flashon) { // Flash frame
|
|
sb_updates = 0;
|
|
} else {
|
|
draw_pic (view, i * 16, 0, sb_items[i]);
|
|
}
|
|
if (time && time > cl.time - 2)
|
|
sb_updates = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_sigils (view_t *view)
|
|
{
|
|
float time;
|
|
int flashon = 0, i;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
if (cl.stats[STAT_ITEMS] & (1 << (28 + i))) {
|
|
time = cl.item_gettime[28 + i];
|
|
if (time && time > cl.time - 2 && flashon) { // flash frame
|
|
sb_updates = 0;
|
|
} else {
|
|
draw_pic (view, i * 8, 0, sb_sigil[i]);
|
|
}
|
|
if (time && time > cl.time - 2)
|
|
sb_updates = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_inventory_sbar (view_t *view)
|
|
{
|
|
if (cl.spectator && autocam == CAM_TRACK) {
|
|
if (sbar_frags_view)
|
|
sbar_frags_view->draw (sbar_frags_view);
|
|
return;
|
|
}
|
|
draw_pic (view, 0, 0, sb_ibar);
|
|
view_draw (view);
|
|
}
|
|
|
|
static inline void
|
|
dmo_ping (view_t *view, int x, int y, player_info_t *s)
|
|
{
|
|
int p;
|
|
|
|
p = s->ping;
|
|
if (p < 0 || p > 999)
|
|
p = 999;
|
|
draw_smallnum (view, x + 8, y, p, 0, 0);
|
|
}
|
|
|
|
static inline void
|
|
dmo_uid (view_t *view, int x, int y, player_info_t *s)
|
|
{
|
|
char num[12];
|
|
int p;
|
|
|
|
p = s->userid;
|
|
snprintf (num, sizeof (num), "%4i", p);
|
|
draw_string (view, x, y, num);
|
|
}
|
|
|
|
static inline void
|
|
dmo_pl (view_t *view, int x, int y, player_info_t *s)
|
|
{
|
|
int p;
|
|
|
|
// draw pl
|
|
p = s->pl;
|
|
draw_smallnum (view, x, y, p, 0, p > 25);
|
|
}
|
|
|
|
static inline int
|
|
calc_fph (int frags, int total)
|
|
{
|
|
int fph;
|
|
|
|
if (total != 0) {
|
|
fph = (3600 * frags) / total;
|
|
|
|
if (fph >= 999)
|
|
fph = 999;
|
|
else if (fph <= -999)
|
|
fph = -999;
|
|
} else {
|
|
fph = 0;
|
|
}
|
|
|
|
return fph;
|
|
}
|
|
|
|
static inline void
|
|
dmo_main (view_t *view, int x, int y, player_info_t *s, int is_client)
|
|
{
|
|
char num[12];
|
|
int fph, minutes, total, top, bottom, f;
|
|
|
|
// get time
|
|
if (cl.intermission)
|
|
total = cl.completed_time - s->entertime;
|
|
else
|
|
total = realtime - s->entertime;
|
|
minutes = total / 60;
|
|
|
|
// get frags
|
|
f = s->frags;
|
|
|
|
// draw fph
|
|
fph = calc_fph (f, total);
|
|
snprintf (num, sizeof (num), "%3i", fph);
|
|
draw_string (view, x, y, num);
|
|
|
|
//draw time
|
|
snprintf (num, sizeof (num), "%4i", minutes);
|
|
draw_string (view, x + 32, y, num);
|
|
|
|
// draw background
|
|
top = Sbar_ColorForMap (s->topcolor);
|
|
bottom = Sbar_ColorForMap (s->bottomcolor);
|
|
if (largegame)
|
|
draw_fill (view, x + 72, y + 1, 40, 3, top);
|
|
else
|
|
draw_fill (view, x + 72, y, 40, 4, top);
|
|
draw_fill (view, x + 72, y + 4, 40, 4, bottom);
|
|
|
|
// draw frags
|
|
if (!is_client) {
|
|
snprintf (num, sizeof (num), " %3i ", f);
|
|
} else {
|
|
snprintf (num, sizeof (num), "\x10%3i\x11", f);
|
|
}
|
|
draw_nstring (view, x + 72, y, num, 5);
|
|
}
|
|
|
|
static inline void
|
|
dmo_team (view_t *view, int x, int y, player_info_t *s)
|
|
{
|
|
draw_nstring (view, x, y, s->team->value, 4);
|
|
}
|
|
|
|
static inline void
|
|
dmo_name (view_t *view, int x, int y, player_info_t *s)
|
|
{
|
|
draw_string (view, x, y, s->name->value);
|
|
}
|
|
|
|
static void
|
|
draw_frags (view_t *view)
|
|
{
|
|
int i, k, l, p = -1;
|
|
int top, bottom;
|
|
int x;
|
|
player_info_t *s;
|
|
|
|
Sbar_SortFrags (false);
|
|
|
|
// draw the text
|
|
l = scoreboardlines <= 4 ? scoreboardlines : 4;
|
|
|
|
x = 0;
|
|
|
|
for (i = 0; i < l; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
if (s->spectator)
|
|
continue;
|
|
|
|
// draw background
|
|
top = bound (0, s->topcolor, 13);
|
|
bottom = bound (0, s->bottomcolor, 13);
|
|
|
|
top = Sbar_ColorForMap (top);
|
|
bottom = Sbar_ColorForMap (bottom);
|
|
|
|
draw_fill (view, x + 4, 1, 28, 4, top);
|
|
draw_fill (view, x + 4, 5, 28, 3, bottom);
|
|
|
|
draw_smallnum (view, x + 6, 0, s->frags, 0, 0);
|
|
|
|
if (k == cl.playernum)
|
|
p = i;
|
|
|
|
x += 32;
|
|
}
|
|
if (p != -1) {
|
|
draw_character (view, p * 32, 0, 16);
|
|
draw_character (view, p * 32 + 26, 0, 17);
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_face (view_t *view)
|
|
{
|
|
int f, anim;
|
|
|
|
if ((cl.stats[STAT_ITEMS] & (IT_INVISIBILITY | IT_INVULNERABILITY))
|
|
== (IT_INVISIBILITY | IT_INVULNERABILITY)) {
|
|
draw_pic (view, 112, 0, sb_face_invis_invuln);
|
|
return;
|
|
}
|
|
if (cl.stats[STAT_ITEMS] & IT_QUAD) {
|
|
draw_pic (view, 112, 0, sb_face_quad);
|
|
return;
|
|
}
|
|
if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY) {
|
|
draw_pic (view, 112, 0, sb_face_invis);
|
|
return;
|
|
}
|
|
if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) {
|
|
draw_pic (view, 112, 0, sb_face_invuln);
|
|
return;
|
|
}
|
|
|
|
if (cl.stats[STAT_HEALTH] >= 100)
|
|
f = 4;
|
|
else
|
|
f = cl.stats[STAT_HEALTH] / 20;
|
|
|
|
if (cl.time <= cl.faceanimtime) {
|
|
anim = 1;
|
|
sb_updates = 0; // make sure the anim gets drawn over
|
|
} else
|
|
anim = 0;
|
|
draw_pic (view, 112, 0, sb_faces[f][anim]);
|
|
}
|
|
|
|
static void
|
|
draw_spectator (view_t *view)
|
|
{
|
|
char st[512];
|
|
|
|
if (autocam != CAM_TRACK) {
|
|
draw_string (view, 160 - 7 * 8, 4, "SPECTATOR MODE");
|
|
draw_string (view, 160 - 14 * 8 + 4, 12,
|
|
"Press [ATTACK] for AutoCamera");
|
|
} else {
|
|
// Sbar_DrawString (160-14*8+4,4, "SPECTATOR MODE - TRACK CAMERA");
|
|
snprintf (st, sizeof (st), "Tracking %-.13s, [JUMP] for next",
|
|
cl.players[spec_track].name->value);
|
|
draw_string (view, 0, -8, st);
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_status_bar (view_t *view)
|
|
{
|
|
if (cl.spectator && autocam != CAM_TRACK)
|
|
draw_pic (view, 0, 0, sb_scorebar);
|
|
else
|
|
draw_pic (view, 0, 0, sb_sbar);
|
|
}
|
|
|
|
static void
|
|
draw_status (view_t *view)
|
|
{
|
|
if (cl.spectator) {
|
|
draw_spectator (view);
|
|
if (autocam != CAM_TRACK)
|
|
return;
|
|
} if (sb_showscores || cl.stats[STAT_HEALTH] <= 0) {
|
|
draw_solo (view);
|
|
return;
|
|
}
|
|
// armor
|
|
if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) {
|
|
draw_num (view, 24, 0, 666, 3, 1);
|
|
} else {
|
|
draw_num (view, 24, 0, cl.stats[STAT_ARMOR], 3,
|
|
cl.stats[STAT_ARMOR] <= 25);
|
|
if (cl.stats[STAT_ITEMS] & IT_ARMOR3)
|
|
draw_pic (view, 0, 0, sb_armor[2]);
|
|
else if (cl.stats[STAT_ITEMS] & IT_ARMOR2)
|
|
draw_pic (view, 0, 0, sb_armor[1]);
|
|
else if (cl.stats[STAT_ITEMS] & IT_ARMOR1)
|
|
draw_pic (view, 0, 0, sb_armor[0]);
|
|
}
|
|
|
|
// face
|
|
draw_face (view);
|
|
|
|
// health
|
|
draw_num (view, 136, 0, cl.stats[STAT_HEALTH], 3,
|
|
cl.stats[STAT_HEALTH] <= 25);
|
|
|
|
// ammo icon
|
|
if (cl.stats[STAT_ITEMS] & IT_SHELLS)
|
|
draw_pic (view, 224, 0, sb_ammo[0]);
|
|
else if (cl.stats[STAT_ITEMS] & IT_NAILS)
|
|
draw_pic (view, 224, 0, sb_ammo[1]);
|
|
else if (cl.stats[STAT_ITEMS] & IT_ROCKETS)
|
|
draw_pic (view, 224, 0, sb_ammo[2]);
|
|
else if (cl.stats[STAT_ITEMS] & IT_CELLS)
|
|
draw_pic (view, 224, 0, sb_ammo[3]);
|
|
|
|
draw_num (view, 248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);
|
|
}
|
|
|
|
/*
|
|
Sbar_DeathmatchOverlay
|
|
|
|
ping time frags name
|
|
*/
|
|
static void
|
|
Sbar_DeathmatchOverlay (view_t *view, int start)
|
|
{
|
|
int l, y;
|
|
int skip = 10;
|
|
|
|
if (r_data->vid->conview->xlen < 244) // FIXME: magic number, gained through experimentation
|
|
return;
|
|
|
|
if (largegame)
|
|
skip = 8;
|
|
|
|
// request new ping times every two second
|
|
if (realtime - cl.last_ping_request > 2.0) {
|
|
cl.last_ping_request = realtime;
|
|
if (!cls.demoplayback) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
SZ_Print (&cls.netchan.message, "pings");
|
|
}
|
|
}
|
|
|
|
r_data->scr_copyeverything = 1;
|
|
r_data->scr_fullupdate = 0;
|
|
|
|
if (!start) {
|
|
draw_cachepic (view, 0, 0, "gfx/ranking.lmp", 1);
|
|
y = 24;
|
|
} else
|
|
y = start;
|
|
|
|
// scores
|
|
Sbar_SortFrags (true);
|
|
|
|
// draw the text
|
|
l = scoreboardlines;
|
|
|
|
// func ptr, avoids absurd if testing
|
|
Sbar_Draw_DMO_func (view, l, y, skip);
|
|
|
|
if (y >= view->ylen - 10) // we ran over the screen size, squish
|
|
largegame = true;
|
|
}
|
|
|
|
/*
|
|
Sbar_TeamOverlay
|
|
|
|
team frags
|
|
added by Zoid
|
|
*/
|
|
static void
|
|
Sbar_TeamOverlay (view_t *view)
|
|
{
|
|
char num[20];
|
|
int pavg, plow, phigh, i, k, x, y;
|
|
team_t *tm;
|
|
info_key_t *player_team = cl.players[cl.playernum].team;
|
|
|
|
if (!cl.teamplay) { // FIXME: if not teamplay, why teamoverlay?
|
|
Sbar_DeathmatchOverlay (view, 0);
|
|
return;
|
|
}
|
|
|
|
r_data->scr_copyeverything = 1;
|
|
r_data->scr_fullupdate = 0;
|
|
|
|
draw_cachepic (view, 0, 0, "gfx/ranking.lmp", 1);
|
|
|
|
y = 24;
|
|
x = 36;
|
|
draw_string (view, x, y, "low/avg/high team total players");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
// sort the teams
|
|
Sbar_SortTeams ();
|
|
|
|
// draw the text
|
|
for (i = 0; i < scoreboardteams && y <= view->ylen - 10; i++) {
|
|
k = teamsort[i];
|
|
tm = teams + k;
|
|
|
|
// draw pings
|
|
plow = tm->plow;
|
|
if (plow < 0 || plow > 999)
|
|
plow = 999;
|
|
phigh = tm->phigh;
|
|
if (phigh < 0 || phigh > 999)
|
|
phigh = 999;
|
|
if (!tm->players)
|
|
pavg = 999;
|
|
else
|
|
pavg = tm->ptotal / tm->players;
|
|
if (pavg < 0 || pavg > 999)
|
|
pavg = 999;
|
|
|
|
snprintf (num, sizeof (num), "%3i/%3i/%3i", plow, pavg, phigh);
|
|
draw_string (view, x, y, num);
|
|
|
|
// draw team
|
|
draw_nstring (view, x + 104, y, tm->team, 4);
|
|
|
|
// draw total
|
|
snprintf (num, sizeof (num), "%5i", tm->frags);
|
|
draw_string (view, x + 104 + 40, y, num);
|
|
|
|
// draw players
|
|
snprintf (num, sizeof (num), "%5i", tm->players);
|
|
draw_string (view, x + 104 + 88, y, num);
|
|
|
|
if (player_team && strnequal (player_team->value, tm->team, 16)) {
|
|
draw_character (view, x + 104 - 8, y, 16);
|
|
draw_character (view, x + 104 + 32, y, 17);
|
|
}
|
|
|
|
y += 8;
|
|
}
|
|
y += 8;
|
|
Sbar_DeathmatchOverlay (view, y);
|
|
}
|
|
|
|
static void
|
|
draw_overlay (view_t *view)
|
|
{
|
|
if (cls.state != ca_active
|
|
|| !((cl.stats[STAT_HEALTH] <= 0 && !cl.spectator)
|
|
|| sb_showscores || sb_showteamscores))
|
|
return;
|
|
// main screen deathmatch rankings
|
|
// if we're dead show team scores in team games
|
|
if (cl.stats[STAT_HEALTH] <= 0 && !cl.spectator)
|
|
if (cl.teamplay > 0 && !sb_showscores)
|
|
Sbar_TeamOverlay (view);
|
|
else
|
|
Sbar_DeathmatchOverlay (view, 0);
|
|
else if (sb_showscores)
|
|
Sbar_DeathmatchOverlay (view, 0);
|
|
else if (sb_showteamscores)
|
|
Sbar_TeamOverlay (view);
|
|
}
|
|
|
|
static void
|
|
sbar_update_vis (void)
|
|
{
|
|
qboolean headsup;
|
|
|
|
if (r_data->scr_copyeverything)
|
|
Sbar_Changed ();
|
|
|
|
sbar_view->visible = 0;
|
|
|
|
headsup = !(hud_sbar->int_val || r_data->scr_viewsize->int_val < 100);
|
|
|
|
if ((sb_updates >= r_data->vid->numpages) && !headsup)
|
|
return;
|
|
|
|
if (con_module
|
|
&& con_module->data->console->lines == r_data->vid->conview->ylen)
|
|
return; // console is full screen
|
|
|
|
if (!sb_lines)
|
|
return;
|
|
|
|
sbar_view->visible = 1;
|
|
|
|
r_data->scr_copyeverything = 1;
|
|
sb_updates++;
|
|
|
|
if (sb_showscores || sb_showteamscores || cl.stats[STAT_HEALTH] <= 0)
|
|
sb_updates = 0;
|
|
}
|
|
|
|
void
|
|
Sbar_Draw (void)
|
|
{
|
|
sbar_update_vis ();
|
|
main_view->draw (main_view);
|
|
}
|
|
|
|
/*
|
|
Sbar_LogFrags
|
|
|
|
autologging of frags after a match ended
|
|
(called by recived network packet with command scv_intermission)
|
|
TODO: Find a new and better place for this function
|
|
(i am nearly shure this is wrong place)
|
|
added by Elmex
|
|
*/
|
|
void
|
|
Sbar_LogFrags (void)
|
|
{
|
|
char *name;
|
|
char *team;
|
|
byte *cp = NULL;
|
|
QFile *file = NULL;
|
|
int minutes, fph, total, d, f, i, k, l, p;
|
|
player_info_t *s = NULL;
|
|
const char *t = NULL;
|
|
time_t tt = time (NULL);
|
|
|
|
if (!cl_fraglog->int_val)
|
|
return;
|
|
|
|
if ((file = QFS_Open (fs_fraglog->string, "a")) == NULL)
|
|
return;
|
|
|
|
t = ctime (&tt);
|
|
if (t)
|
|
Qwrite (file, t, strlen (t));
|
|
|
|
Qprintf (file, "%s\n%s %s\n", cls.servername->str, cl.worldmodel->path,
|
|
cl.levelname);
|
|
|
|
// scores
|
|
Sbar_SortFrags (true);
|
|
|
|
// draw the text
|
|
l = scoreboardlines;
|
|
|
|
if (cl.teamplay) {
|
|
// TODO: test if the teamplay does correct output
|
|
Qwrite (file, "pl fph time frags team name\n",
|
|
strlen ("pl fph time frags team name\n"));
|
|
} else {
|
|
Qwrite (file, "pl fph time frags name\n",
|
|
strlen ("pl fph time frags name\n"));
|
|
}
|
|
|
|
for (i = 0; i < l; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
// draw pl
|
|
p = s->pl;
|
|
(void) p; //FIXME
|
|
|
|
// get time
|
|
if (cl.intermission)
|
|
total = cl.completed_time - s->entertime;
|
|
else
|
|
total = realtime - s->entertime;
|
|
minutes = total / 60;
|
|
|
|
// get frags
|
|
f = s->frags;
|
|
|
|
fph = calc_fph (f, total);
|
|
|
|
name = malloc (strlen (s->name->value) + 1);
|
|
for (cp = (byte *) s->name->value, d = 0; *cp; cp++, d++)
|
|
name[d] = sys_char_map[*cp];
|
|
name[d] = 0;
|
|
|
|
if (s->spectator) {
|
|
Qprintf (file, "%-3i%% %s (spectator)", s->pl, name);
|
|
} else {
|
|
if (cl.teamplay) {
|
|
team = malloc (strlen (s->team->value) + 1);
|
|
for (cp = (byte *) s->team->value, d = 0; *cp; cp++, d++)
|
|
team[d] = sys_char_map[*cp];
|
|
team[d] = 0;
|
|
|
|
Qprintf (file, "%-3i%% %-3i %-4i %-3i %-4s %s",
|
|
s->pl, fph, minutes, f, team, name);
|
|
free (team);
|
|
} else {
|
|
Qprintf (file, "%-3i%% %-3i %-4i %-3i %s",
|
|
s->pl, fph, minutes, f, name);
|
|
}
|
|
}
|
|
free (name);
|
|
Qwrite (file, "\n\n", 1);
|
|
}
|
|
|
|
Qclose (file);
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_Team_Ping (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 4;
|
|
// 0 40 64 104 152 192 224
|
|
draw_string (view, x, y, "ping pl fph time frags team name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_ping (view, x + 0, y, s);
|
|
dmo_pl (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_name (view, x + 224, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_team (view, x + 184, y, s);
|
|
dmo_name (view, x + 224, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_Team_UID (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 4;
|
|
// 0 40 64 104 152 192
|
|
draw_string (view, x, y, " uid pl fph time frags team name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f \x1d\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_uid (view, x + 0, y, s);
|
|
dmo_ping (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_name (view, x + 224, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_team (view, x + 184, y, s);
|
|
dmo_name (view, x + 224, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_Team_Ping_UID (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 4;
|
|
// 0 40 64 104 152 192
|
|
draw_string (view, x, y, "ping pl fph time frags team uid name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_ping (view, x + 0, y, s);
|
|
dmo_pl (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_uid (view, x + 224, y, s);
|
|
dmo_name (view, x + 264, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_team (view, x + 184, y, s);
|
|
dmo_uid (view, x + 224, y, s);
|
|
dmo_name (view, x + 264, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_Ping (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 16;
|
|
// 0 40 64 104 152
|
|
draw_string (view, x, y, "ping pl fph time frags name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1e"
|
|
"\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_ping (view, x + 0, y, s);
|
|
dmo_pl (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_name (view, x + 184, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_name (view, x + 184, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_UID (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 16;
|
|
draw_string (view, x, y, " uid pl fph time frags name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1e\x1e\x1e\x1e"
|
|
"\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_uid (view, x + 0, y, s);
|
|
dmo_pl (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_name (view, x + 184, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_name (view, x + 184, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_Draw_DMO_Ping_UID (view_t *view, int l, int y, int skip)
|
|
{
|
|
int i, k, x;
|
|
player_info_t *s;
|
|
|
|
x = 16;
|
|
draw_string (view, x, y, "ping pl fph time frags uid name");
|
|
y += 8;
|
|
draw_string (view, x, y, "\x1d\x1e\x1e\x1f \x1d\x1f \x1d\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1f "
|
|
"\x1d\x1e\x1e\x1f \x1d\x1e\x1e\x1e\x1e\x1e\x1e"
|
|
"\x1e\x1e\x1e\x1e\x1e\x1e\x1e\x1f");
|
|
y += 8;
|
|
|
|
for (i = 0; i < l && y <= view->ylen - 10; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
dmo_ping (view, x + 0, y, s);
|
|
dmo_pl (view, x + 32, y, s);
|
|
|
|
if (s->spectator) {
|
|
draw_string (view, x + 72, y, "(spectator)");
|
|
dmo_name (view, x + 184, y, s);
|
|
y += skip;
|
|
continue;
|
|
}
|
|
|
|
dmo_main (view, x + 64, y, s, k == cl.playernum);
|
|
dmo_uid (view, x + 184, y, s);
|
|
dmo_name (view, x + 224, y, s);
|
|
|
|
y += skip;
|
|
}
|
|
}
|
|
|
|
void
|
|
Sbar_DMO_Init_f (cvar_t *var)
|
|
{
|
|
// "var" is "hud_scoreboard_uid"
|
|
if (!var) {
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Ping;
|
|
return;
|
|
}
|
|
|
|
if (cl.teamplay)
|
|
if (var->int_val > 1)
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Team_Ping_UID;
|
|
else if (var->int_val > 0)
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Team_UID;
|
|
else
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Team_Ping;
|
|
else
|
|
if (var->int_val > 1)
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Ping_UID;
|
|
else if (var->int_val > 0)
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_UID;
|
|
else
|
|
Sbar_Draw_DMO_func = Sbar_Draw_DMO_Ping;
|
|
}
|
|
|
|
/*
|
|
draw_minifrags
|
|
|
|
frags name
|
|
frags team name
|
|
displayed to right of status bar if there's room
|
|
*/
|
|
static void
|
|
draw_minifrags (view_t *view)
|
|
{
|
|
int numlines, top, bottom, f, i, k, x, y;
|
|
char num[20];
|
|
player_info_t *s;
|
|
|
|
r_data->scr_copyeverything = 1;
|
|
r_data->scr_fullupdate = 0;
|
|
|
|
// scores
|
|
Sbar_SortFrags (false);
|
|
|
|
if (!scoreboardlines)
|
|
return; // no one there?
|
|
|
|
numlines = view->ylen / 8;
|
|
if (numlines < 3)
|
|
return; // not enough room
|
|
|
|
// find us
|
|
for (i = 0; i < scoreboardlines; i++)
|
|
if (fragsort[i] == cl.playernum)
|
|
break;
|
|
|
|
if (i == scoreboardlines) // we're not there, we are probably a
|
|
// spectator, just display top
|
|
i = 0;
|
|
else // figure out start
|
|
i = i - numlines / 2;
|
|
|
|
if (i > scoreboardlines - numlines)
|
|
i = scoreboardlines - numlines;
|
|
if (i < 0)
|
|
i = 0;
|
|
|
|
x = 4;
|
|
y = 0;
|
|
|
|
for (; i < scoreboardlines && y < view->ylen - 8 + 1; i++) {
|
|
k = fragsort[i];
|
|
s = &cl.players[k];
|
|
if (!s->name || !s->name->value[0])
|
|
continue;
|
|
|
|
// draw ping
|
|
top = s->topcolor;
|
|
bottom = s->bottomcolor;
|
|
top = Sbar_ColorForMap (top);
|
|
bottom = Sbar_ColorForMap (bottom);
|
|
|
|
draw_fill (view, x + 2, y + 1, 37, 3, top);
|
|
draw_fill (view, x + 2, y + 4, 37, 4, bottom);
|
|
|
|
// draw number
|
|
f = s->frags;
|
|
if (k != cl.playernum) {
|
|
snprintf (num, sizeof (num), " %3i ", f);
|
|
} else {
|
|
snprintf (num, sizeof (num), "\x10%3i\x11", f);
|
|
}
|
|
|
|
draw_nstring (view, x, y, num, 5);
|
|
|
|
// team
|
|
if (cl.teamplay) {
|
|
draw_nstring (view, x + 48, y, s->team->value, 4);
|
|
draw_nstring (view, x + 48 + 40, y, s->name->value, 16);
|
|
} else
|
|
draw_nstring (view, x + 48, y, s->name->value, 16);
|
|
y += 8;
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_miniteam (view_t *view)
|
|
{
|
|
int i, k, x, y;
|
|
char num[12];
|
|
info_key_t *player_team = cl.players[cl.playernum].team;
|
|
team_t *tm;
|
|
|
|
if (!cl.teamplay)
|
|
return;
|
|
Sbar_SortTeams ();
|
|
|
|
x = 0;
|
|
y = 0;
|
|
for (i = 0; i < scoreboardteams && y <= view->ylen; i++) {
|
|
k = teamsort[i];
|
|
tm = teams + k;
|
|
|
|
// draw pings
|
|
draw_nstring (view, x, y, tm->team, 4);
|
|
// draw total
|
|
snprintf (num, sizeof (num), "%5i", tm->frags);
|
|
draw_string (view, x + 40, y, num);
|
|
|
|
if (player_team && strnequal (player_team->value, tm->team, 16)) {
|
|
draw_character (view, x - 8, y, 16);
|
|
draw_character (view, x + 32, y, 17);
|
|
}
|
|
|
|
y += 8;
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_time (view_t *view)
|
|
{
|
|
struct tm *local = 0;
|
|
time_t utc = 0;
|
|
char st[80];
|
|
|
|
// Get local time
|
|
utc = time (0);
|
|
local = localtime (&utc);
|
|
|
|
#if defined(_WIN32) || defined(_WIN64)
|
|
# define HOUR12 "%I"
|
|
# define HOUR24 "%H"
|
|
# define PM "%p"
|
|
#else
|
|
# define HOUR12 "%l"
|
|
# define HOUR24 "%k"
|
|
# define PM "%P"
|
|
#endif
|
|
if (hud_time->int_val == 1) { // Use international format
|
|
strftime (st, sizeof (st), HOUR24":%M", local);
|
|
draw_string (view, 8, 0, st);
|
|
} else if (hud_time->int_val >= 2) { // US AM/PM display
|
|
strftime (st, sizeof (st), HOUR12":%M "PM, local);
|
|
draw_string (view, 8, 0, st);
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_fps (view_t *view)
|
|
{
|
|
static char st[80];
|
|
double t;
|
|
static double lastframetime;
|
|
static double lastfps;
|
|
|
|
t = Sys_DoubleTime ();
|
|
if ((t - lastframetime) >= 0.2) {
|
|
lastfps = fps_count / (t - lastframetime);
|
|
fps_count = 0;
|
|
lastframetime = t;
|
|
snprintf (st, sizeof (st), "%5.1f FPS", lastfps);
|
|
}
|
|
draw_string (view, 80, 8, st);
|
|
}
|
|
|
|
static void
|
|
draw_net (view_t *view)
|
|
{
|
|
// request new ping times every two seconds
|
|
if (!cls.demoplayback && realtime - cl.last_ping_request > 2) {
|
|
cl.last_ping_request = realtime;
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
SZ_Print (&cls.netchan.message, "pings");
|
|
}
|
|
if (hud_ping->int_val) {
|
|
int ping = cl.players[cl.playernum].ping;
|
|
|
|
ping = bound (0, ping, 999);
|
|
draw_string (view, 0, 0, va (0, "%3d ms ", ping));
|
|
}
|
|
|
|
if (hud_ping->int_val && hud_pl->int_val)
|
|
draw_character (view, 48, 0, '/');
|
|
|
|
if (hud_pl->int_val) {
|
|
int lost = CL_CalcNet ();
|
|
|
|
lost = bound (0, lost, 999);
|
|
draw_string (view, 56, 0, va (0, "%3d pl", lost));
|
|
}
|
|
}
|
|
|
|
static void
|
|
draw_stuff (view_t *view)
|
|
{
|
|
if (hud_time->int_val > 0)
|
|
draw_time (view);
|
|
if (hud_fps->int_val > 0)
|
|
draw_fps (view);
|
|
if (cls.state == ca_active && (hud_ping->int_val || hud_pl->int_val))
|
|
draw_net (view);
|
|
}
|
|
|
|
void
|
|
Sbar_IntermissionOverlay (void)
|
|
{
|
|
r_data->scr_copyeverything = 1;
|
|
r_data->scr_fullupdate = 0;
|
|
|
|
if (cl.teamplay > 0 && !sb_showscores)
|
|
Sbar_TeamOverlay (overlay_view);
|
|
else
|
|
Sbar_DeathmatchOverlay (overlay_view, 0);
|
|
}
|
|
|
|
/* CENTER PRINTING */
|
|
static dstring_t center_string = {&dstring_default_mem};
|
|
static float centertime_start; // for slow victory printing
|
|
static float centertime_off;
|
|
static int center_lines;
|
|
|
|
/*
|
|
Called for important messages that should stay in the center of the screen
|
|
for a few moments
|
|
*/
|
|
void
|
|
Sbar_CenterPrint (const char *str)
|
|
{
|
|
if (!str) {
|
|
centertime_off = 0;
|
|
dstring_clearstr (¢er_string);
|
|
return;
|
|
}
|
|
|
|
dstring_copystr (¢er_string, str);
|
|
|
|
centertime_off = scr_centertime->value;
|
|
centertime_start = realtime;
|
|
|
|
// count the number of lines for centering
|
|
center_lines = 1;
|
|
while (*str) {
|
|
if (*str == '\n')
|
|
center_lines++;
|
|
str++;
|
|
}
|
|
}
|
|
|
|
static void
|
|
Sbar_DrawCenterString (view_t *view, int remaining)
|
|
{
|
|
const char *start;
|
|
int j, l, x, y;
|
|
|
|
start = center_string.str;
|
|
|
|
if (center_lines <= 4)
|
|
y = view->yabs + view->ylen * 0.35;
|
|
else
|
|
y = view->yabs + 48;
|
|
|
|
do {
|
|
// scan the width of the line
|
|
for (l = 0; l < 40; l++)
|
|
if (start[l] == '\n' || !start[l])
|
|
break;
|
|
x = view->xabs + (view->xlen - l * 8) / 2;
|
|
for (j = 0; j < l; j++, x += 8) {
|
|
r_funcs->Draw_Character (x, y, start[j]);
|
|
if (!remaining--)
|
|
return;
|
|
}
|
|
|
|
y += 8;
|
|
|
|
while (*start && *start != '\n')
|
|
start++;
|
|
if (!*start)
|
|
break;
|
|
start++; // skip the \n
|
|
} while (1);
|
|
}
|
|
|
|
void
|
|
Sbar_FinaleOverlay (void)
|
|
{
|
|
int remaining;
|
|
|
|
r_data->scr_copyeverything = 1;
|
|
|
|
draw_cachepic (overlay_view, 0, 16, "gfx/finale.lmp", 1);
|
|
// the finale prints the characters one at a time
|
|
remaining = scr_printspeed->value * (realtime - centertime_start);
|
|
Sbar_DrawCenterString (overlay_view, remaining);
|
|
}
|
|
|
|
void
|
|
Sbar_DrawCenterPrint (void)
|
|
{
|
|
r_data->scr_copytop = 1;
|
|
|
|
centertime_off -= r_data->frametime;
|
|
if (centertime_off <= 0)
|
|
return;
|
|
|
|
Sbar_DrawCenterString (overlay_view, -1);
|
|
}
|
|
|
|
static void
|
|
init_sbar_views (void)
|
|
{
|
|
view_t *view;
|
|
view_t *minifrags_view = 0;
|
|
view_t *miniteam_view = 0;
|
|
|
|
if (r_data->vid->conview->xlen < 512) {
|
|
sbar_view = view_new (0, 0, 320, 48, grav_south);
|
|
|
|
sbar_frags_view = view_new (0, 0, 130, 8, grav_northeast);
|
|
sbar_frags_view->draw = draw_frags;
|
|
} else if (r_data->vid->conview->xlen < 640) {
|
|
sbar_view = view_new (0, 0, 512, 48, grav_south);
|
|
minifrags_view = view_new (320, 0, 192, 48, grav_southwest);
|
|
minifrags_view->draw = draw_minifrags;
|
|
minifrags_view->resize_y = 1;
|
|
|
|
view = view_new (0, 0, 192, 48, grav_southeast);
|
|
view->draw = draw_tile;
|
|
view->resize_y = 1;
|
|
view_add (sbar_view, view);
|
|
} else {
|
|
sbar_view = view_new (0, 0, 640, 48, grav_south);
|
|
minifrags_view = view_new (320, 0, 192, 48, grav_southwest);
|
|
minifrags_view->draw = draw_minifrags;
|
|
minifrags_view->resize_y = 1;
|
|
miniteam_view = view_new (0, 0, 96, 48, grav_southeast);
|
|
miniteam_view->draw = draw_miniteam;
|
|
miniteam_view->resize_y = 1;
|
|
|
|
view = view_new (0, 0, 320, 48, grav_southeast);
|
|
view->draw = draw_tile;
|
|
view->resize_y = 1;
|
|
view_add (sbar_view, view);
|
|
}
|
|
|
|
sbar_inventory_view = view_new (0, 0, 320, 24, grav_northwest);
|
|
sbar_inventory_view->draw = draw_inventory_sbar;
|
|
|
|
view = view_new (0, 0, 32, 16, grav_southwest);
|
|
view->draw = draw_weapons_sbar;
|
|
view_add (sbar_inventory_view, view);
|
|
|
|
view = view_new (0, 0, 32, 8, grav_northwest);
|
|
view->draw = draw_ammo_sbar;
|
|
view_add (sbar_inventory_view, view);
|
|
|
|
view = view_new (32, 0, 96, 16, grav_southeast);
|
|
view->draw = draw_items;
|
|
view_add (sbar_inventory_view, view);
|
|
|
|
view = view_new (0, 0, 32, 16, grav_southeast);
|
|
view->draw = draw_sigils;
|
|
view_add (sbar_inventory_view, view);
|
|
|
|
if (sbar_frags_view)
|
|
view_add (sbar_inventory_view, sbar_frags_view);
|
|
|
|
view_add (sbar_view, sbar_inventory_view);
|
|
|
|
view = view_new (0, 0, 320, 24, grav_southwest);
|
|
view->draw = draw_status_bar;
|
|
view_add (sbar_view, view);
|
|
|
|
view = view_new (0, 0, 320, 24, grav_southwest);
|
|
view->draw = draw_status;
|
|
view_add (sbar_view, view);
|
|
|
|
if (minifrags_view)
|
|
view_add (sbar_view, minifrags_view);
|
|
if (miniteam_view)
|
|
view_add (sbar_view, miniteam_view);
|
|
|
|
if (r_data->vid->conview->xlen > 640) {
|
|
int l = (r_data->vid->conview->xlen - 640) / 2;
|
|
|
|
view = view_new (-l, 0, l, 48, grav_southwest);
|
|
view->draw = draw_tile;
|
|
view->resize_y = 1;
|
|
view_add (sbar_view, view);
|
|
|
|
view = view_new (-l, 0, l, 48, grav_southeast);
|
|
view->draw = draw_tile;
|
|
view->resize_y = 1;
|
|
view_add (sbar_view, view);
|
|
}
|
|
}
|
|
|
|
static void
|
|
init_hud_views (void)
|
|
{
|
|
view_t *view;
|
|
view_t *minifrags_view = 0;
|
|
view_t *miniteam_view = 0;
|
|
|
|
if (r_data->vid->conview->xlen < 512) {
|
|
hud_view = view_new (0, 0, 320, 48, grav_south);
|
|
|
|
hud_frags_view = view_new (0, 0, 130, 8, grav_northeast);
|
|
hud_frags_view->draw = draw_frags;
|
|
} else if (r_data->vid->conview->xlen < 640) {
|
|
hud_view = view_new (0, 0, 512, 48, grav_south);
|
|
|
|
minifrags_view = view_new (320, 0, 192, 48, grav_southwest);
|
|
minifrags_view->draw = draw_minifrags;
|
|
minifrags_view->resize_y = 1;
|
|
} else {
|
|
hud_view = view_new (0, 0, 640, 48, grav_south);
|
|
|
|
minifrags_view = view_new (320, 0, 192, 48, grav_southwest);
|
|
minifrags_view->draw = draw_minifrags;
|
|
minifrags_view->resize_y = 1;
|
|
|
|
miniteam_view = view_new (0, 0, 96, 48, grav_southeast);
|
|
miniteam_view->draw = draw_miniteam;
|
|
miniteam_view->resize_y = 1;
|
|
}
|
|
hud_view->resize_y = 1;
|
|
|
|
hud_armament_view = view_new (0, 48, 42, 156, grav_southeast);
|
|
|
|
view = view_new (0, 0, 42, 44, grav_northeast);
|
|
view->draw = draw_weapons_hud;
|
|
view_add (hud_armament_view, view);
|
|
|
|
view = view_new (0, 0, 42, 44, grav_southeast);
|
|
view->draw = draw_ammo_hud;
|
|
view_add (hud_armament_view, view);
|
|
|
|
hud_inventory_view = view_new (0, 0, 320, 24, grav_northwest);
|
|
view_add (hud_view, hud_inventory_view);
|
|
|
|
view = view_new (0, 0, 320, 24, grav_southwest);
|
|
view->draw = draw_status;
|
|
view_add (hud_view, view);
|
|
|
|
view = view_new (32, 0, 96, 16, grav_southeast);
|
|
view->draw = draw_items;
|
|
view_add (hud_inventory_view, view);
|
|
|
|
view = view_new (0, 0, 32, 16, grav_southeast);
|
|
view->draw = draw_sigils;
|
|
view_add (hud_inventory_view, view);
|
|
|
|
if (hud_frags_view)
|
|
view_add (hud_inventory_view, hud_frags_view);
|
|
|
|
if (minifrags_view)
|
|
view_add (hud_view, minifrags_view);
|
|
if (miniteam_view)
|
|
view_add (hud_view, miniteam_view);
|
|
|
|
view = view_new (0, 0, r_data->vid->conview->xlen, 48, grav_south);
|
|
view_add (view, hud_view);
|
|
hud_view = view;
|
|
|
|
view_add (hud_view, hud_armament_view);
|
|
|
|
view_insert (main_view, hud_view, 0);
|
|
}
|
|
|
|
static void
|
|
init_views (void)
|
|
{
|
|
main_view = view_new (0, 0, r_data->vid->conview->xlen,
|
|
r_data->vid->conview->ylen,
|
|
grav_northwest);
|
|
if (con_module)
|
|
view_insert (con_module->data->console->view, main_view, 0);
|
|
main_view->resize_x = 1; // get resized if the 2d view resizes
|
|
main_view->resize_y = 1;
|
|
main_view->visible = 0; // but don't let the console draw our stuff
|
|
if (r_data->vid->conview->ylen > 300)
|
|
overlay_view = view_new (0, 0, 320, 300, grav_center);
|
|
else
|
|
overlay_view = view_new (0, 0, 320, r_data->vid->conview->ylen,
|
|
grav_center);
|
|
overlay_view->draw = draw_overlay;
|
|
overlay_view->visible = 0;
|
|
|
|
stuff_view = view_new (0, 48, 152, 16, grav_southwest);
|
|
stuff_view->draw = draw_stuff;
|
|
|
|
view_insert (main_view, overlay_view, 0);
|
|
view_insert (main_view, stuff_view, 0);
|
|
|
|
init_sbar_views ();
|
|
init_hud_views ();
|
|
}
|
|
|
|
static void
|
|
Sbar_GIB_Print_Center_f (void)
|
|
{
|
|
if (GIB_Argc () != 2) {
|
|
GIB_USAGE ("text");
|
|
} else
|
|
Sbar_CenterPrint (GIB_Argv(1));
|
|
}
|
|
#if 0
|
|
static void
|
|
sbar_keydest_callback (keydest_t kd, void *data)
|
|
{
|
|
overlay_view->visible = kd == key_game;
|
|
}
|
|
#endif
|
|
void
|
|
Sbar_Init (void)
|
|
{
|
|
int i;
|
|
|
|
init_views ();
|
|
|
|
//Key_KeydestCallback (sbar_keydest_callback, 0);
|
|
|
|
for (i = 0; i < 10; i++) {
|
|
sb_nums[0][i] = r_funcs->Draw_PicFromWad (va (0, "num_%i", i));
|
|
sb_nums[1][i] = r_funcs->Draw_PicFromWad (va (0, "anum_%i", i));
|
|
}
|
|
|
|
sb_nums[0][10] = r_funcs->Draw_PicFromWad ("num_minus");
|
|
sb_nums[1][10] = r_funcs->Draw_PicFromWad ("anum_minus");
|
|
|
|
sb_colon = r_funcs->Draw_PicFromWad ("num_colon");
|
|
sb_slash = r_funcs->Draw_PicFromWad ("num_slash");
|
|
|
|
sb_weapons[0][0] = r_funcs->Draw_PicFromWad ("inv_shotgun");
|
|
sb_weapons[0][1] = r_funcs->Draw_PicFromWad ("inv_sshotgun");
|
|
sb_weapons[0][2] = r_funcs->Draw_PicFromWad ("inv_nailgun");
|
|
sb_weapons[0][3] = r_funcs->Draw_PicFromWad ("inv_snailgun");
|
|
sb_weapons[0][4] = r_funcs->Draw_PicFromWad ("inv_rlaunch");
|
|
sb_weapons[0][5] = r_funcs->Draw_PicFromWad ("inv_srlaunch");
|
|
sb_weapons[0][6] = r_funcs->Draw_PicFromWad ("inv_lightng");
|
|
|
|
sb_weapons[1][0] = r_funcs->Draw_PicFromWad ("inv2_shotgun");
|
|
sb_weapons[1][1] = r_funcs->Draw_PicFromWad ("inv2_sshotgun");
|
|
sb_weapons[1][2] = r_funcs->Draw_PicFromWad ("inv2_nailgun");
|
|
sb_weapons[1][3] = r_funcs->Draw_PicFromWad ("inv2_snailgun");
|
|
sb_weapons[1][4] = r_funcs->Draw_PicFromWad ("inv2_rlaunch");
|
|
sb_weapons[1][5] = r_funcs->Draw_PicFromWad ("inv2_srlaunch");
|
|
sb_weapons[1][6] = r_funcs->Draw_PicFromWad ("inv2_lightng");
|
|
|
|
for (i = 0; i < 5; i++) {
|
|
sb_weapons[2 + i][0] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_shotgun",
|
|
i + 1));
|
|
sb_weapons[2 + i][1] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_sshotgun",
|
|
i + 1));
|
|
sb_weapons[2 + i][2] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_nailgun",
|
|
i + 1));
|
|
sb_weapons[2 + i][3] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_snailgun",
|
|
i + 1));
|
|
sb_weapons[2 + i][4] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_rlaunch",
|
|
i + 1));
|
|
sb_weapons[2 + i][5] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_srlaunch",
|
|
i + 1));
|
|
sb_weapons[2 + i][6] = r_funcs->Draw_PicFromWad (va (0,
|
|
"inva%i_lightng",
|
|
i + 1));
|
|
}
|
|
|
|
sb_ammo[0] = r_funcs->Draw_PicFromWad ("sb_shells");
|
|
sb_ammo[1] = r_funcs->Draw_PicFromWad ("sb_nails");
|
|
sb_ammo[2] = r_funcs->Draw_PicFromWad ("sb_rocket");
|
|
sb_ammo[3] = r_funcs->Draw_PicFromWad ("sb_cells");
|
|
|
|
sb_armor[0] = r_funcs->Draw_PicFromWad ("sb_armor1");
|
|
sb_armor[1] = r_funcs->Draw_PicFromWad ("sb_armor2");
|
|
sb_armor[2] = r_funcs->Draw_PicFromWad ("sb_armor3");
|
|
|
|
sb_items[0] = r_funcs->Draw_PicFromWad ("sb_key1");
|
|
sb_items[1] = r_funcs->Draw_PicFromWad ("sb_key2");
|
|
sb_items[2] = r_funcs->Draw_PicFromWad ("sb_invis");
|
|
sb_items[3] = r_funcs->Draw_PicFromWad ("sb_invuln");
|
|
sb_items[4] = r_funcs->Draw_PicFromWad ("sb_suit");
|
|
sb_items[5] = r_funcs->Draw_PicFromWad ("sb_quad");
|
|
|
|
sb_sigil[0] = r_funcs->Draw_PicFromWad ("sb_sigil1");
|
|
sb_sigil[1] = r_funcs->Draw_PicFromWad ("sb_sigil2");
|
|
sb_sigil[2] = r_funcs->Draw_PicFromWad ("sb_sigil3");
|
|
sb_sigil[3] = r_funcs->Draw_PicFromWad ("sb_sigil4");
|
|
|
|
sb_faces[4][0] = r_funcs->Draw_PicFromWad ("face1");
|
|
sb_faces[4][1] = r_funcs->Draw_PicFromWad ("face_p1");
|
|
sb_faces[3][0] = r_funcs->Draw_PicFromWad ("face2");
|
|
sb_faces[3][1] = r_funcs->Draw_PicFromWad ("face_p2");
|
|
sb_faces[2][0] = r_funcs->Draw_PicFromWad ("face3");
|
|
sb_faces[2][1] = r_funcs->Draw_PicFromWad ("face_p3");
|
|
sb_faces[1][0] = r_funcs->Draw_PicFromWad ("face4");
|
|
sb_faces[1][1] = r_funcs->Draw_PicFromWad ("face_p4");
|
|
sb_faces[0][0] = r_funcs->Draw_PicFromWad ("face5");
|
|
sb_faces[0][1] = r_funcs->Draw_PicFromWad ("face_p5");
|
|
|
|
sb_face_invis = r_funcs->Draw_PicFromWad ("face_invis");
|
|
sb_face_invuln = r_funcs->Draw_PicFromWad ("face_invul2");
|
|
sb_face_invis_invuln = r_funcs->Draw_PicFromWad ("face_inv2");
|
|
sb_face_quad = r_funcs->Draw_PicFromWad ("face_quad");
|
|
|
|
Cmd_AddCommand ("+showscores", Sbar_ShowScores,
|
|
"Display information on everyone playing");
|
|
Cmd_AddCommand ("-showscores", Sbar_DontShowScores,
|
|
"Stop displaying information on everyone playing");
|
|
Cmd_AddCommand ("+showteamscores", Sbar_ShowTeamScores,
|
|
"Display information for your team");
|
|
Cmd_AddCommand ("-showteamscores", Sbar_DontShowTeamScores,
|
|
"Stop displaying information for your team");
|
|
|
|
sb_sbar = r_funcs->Draw_PicFromWad ("sbar");
|
|
sb_ibar = r_funcs->Draw_PicFromWad ("ibar");
|
|
sb_scorebar = r_funcs->Draw_PicFromWad ("scorebar");
|
|
|
|
r_data->viewsize_callback = viewsize_f;
|
|
|
|
hud_scoreboard_uid = Cvar_Get ("hud_scoreboard_uid", "0", CVAR_NONE,
|
|
Sbar_DMO_Init_f, "Set to 1 to show uid "
|
|
"instead of ping. Set to 2 to show both.");
|
|
fs_fraglog = Cvar_Get ("fs_fraglog", "qw-scores.log", CVAR_ARCHIVE, NULL,
|
|
"Filename of the automatic frag-log.");
|
|
cl_fraglog = Cvar_Get ("cl_fraglog", "0", CVAR_ARCHIVE, NULL,
|
|
"Automatic fraglogging, non-zero value will switch "
|
|
"it on.");
|
|
hud_sbar = Cvar_Get ("hud_sbar", "0", CVAR_ARCHIVE, hud_sbar_f,
|
|
"status bar mode: 0 = hud, 1 = oldstyle");
|
|
hud_swap = Cvar_Get ("hud_swap", "0", CVAR_ARCHIVE, hud_swap_f,
|
|
"new HUD on left side?");
|
|
hud_scoreboard_gravity = Cvar_Get ("hud_scoreboard_gravity", "center",
|
|
CVAR_ARCHIVE, hud_scoreboard_gravity_f,
|
|
"control placement of scoreboard "
|
|
"overlay: center, northwest, north, "
|
|
"northeast, west, east, southwest, "
|
|
"south, southeast");
|
|
scr_centertime = Cvar_Get ("scr_centertime", "2", CVAR_NONE, NULL, "How "
|
|
"long in seconds screen hints are displayed");
|
|
scr_printspeed = Cvar_Get ("scr_printspeed", "8", CVAR_NONE, NULL,
|
|
"How fast the text is displayed at the end of "
|
|
"the single player episodes");
|
|
|
|
// register GIB builtins
|
|
GIB_Builtin_Add ("print::center", Sbar_GIB_Print_Center_f);
|
|
}
|