.. |
audio
|
[quakefs] Take in the pointer to the global hunk
|
2021-12-24 06:45:13 +09:00 |
client
|
[build] Clean up a pile of distcheck issues
|
2021-12-24 06:45:13 +09:00 |
console
|
[gamecode] Rename func_t to pr_func_t
|
2022-01-18 15:36:58 +09:00 |
gamecode
|
[gamecode] Use pr_type_names.h for type sizes
|
2022-01-18 17:05:12 +09:00 |
gib
|
[gamecode] Rename func_t to pr_func_t
|
2022-01-18 15:36:58 +09:00 |
image
|
Do an audit of hunk mark usage
|
2021-07-29 11:43:27 +09:00 |
input
|
[input] Get single axis info for unbound devices
|
2021-12-24 06:45:13 +09:00 |
models
|
[math] Clean up vector component operations
|
2022-01-02 01:15:17 +09:00 |
net
|
[gamecode] Use unsigned for entity values
|
2022-01-16 22:15:18 +09:00 |
qw
|
[util] Make sizebuf and msg sizes unisgned
|
2021-04-04 15:53:53 +09:00 |
ruamoko
|
[gamecode] Rename func_t to pr_func_t
|
2022-01-18 15:36:58 +09:00 |
scene
|
[scene] Provide direct access to the world matrix
|
2021-12-24 06:45:13 +09:00 |
ui
|
[ui] Add two view manipulation functions
|
2021-07-10 17:57:59 +09:00 |
util
|
[sys] Use tailless INT64_C macro
|
2022-01-06 22:27:42 +09:00 |
video
|
[gamecode] Rename ev_pointer to ev_ptr
|
2022-01-18 14:36:06 +09:00 |
Makemodule.am
|
[scene] Rename libQFentity to libQFscene
|
2021-07-24 14:20:59 +09:00 |