mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-12 00:01:43 +00:00
497461b4c2
For now, only nq-glslx will be built, but as there is no actual code, it doesn't link. However, this gets the glsl stuff into the build system.
37 lines
605 B
Makefile
37 lines
605 B
Makefile
AUTOMAKE_OPTIONS= foreign
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AM_CFLAGS= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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if BUILD_GL
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gl= libsprite_gl.la
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else
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gl=
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endif
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if BUILD_GLSL
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glsl= libsprite_glsl.la
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else
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glsl=
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endif
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if BUILD_SW_MOD
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sw= libsprite_sw.la
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else
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sw=
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endif
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noinst_LTLIBRARIES= $(gl) $(glsl) $(sw)
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sprite_src= model_sprite.c
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gl_src= gl_model_sprite.c
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glsl_src= glsl_model_sprite.c
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sw_src= sw_model_sprite.c
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libsprite_gl_la_SOURCES= $(gl_src) $(sprite_src)
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libsprite_glsl_la_SOURCES= $(glsl_src) $(sprite_src)
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libsprite_sw_la_SOURCES= $(sw_src) $(sprite_src)
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EXTRA_DIST= $(gl_src) $(glsl_src) $(sw_src) $(sprite_src)
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