quakeforge/libs/console
Bill Currie 6063fb75d9 make the console run at full speed no matter what demo_speed is at. what a
lot of work for such a simple concept :P
2003-07-25 22:21:47 +00:00
..
.gitignore the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00
Makefile.am view.c needs to be in the main console lib rather than the client plugin 2003-05-07 04:24:20 +00:00
buffer.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
client.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
complete.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
console.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
filelist.c oopsie, that was an ill-advised change :P 2003-05-13 06:20:08 +00:00
inputline.c make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
list.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
menu.c Change HUD::show and HUD::hide to HUD::enable and HUD::disable. The global 2003-05-23 02:50:15 +00:00
server.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
view.c fix a buffer overflow (order of ops) 2003-05-16 19:36:03 +00:00