quakeforge/libs/gamecode/builtins
Bill Currie 246ab0009c Change Con_ClearTyping to take a save flag that will cause the current line
(if not empty) to be saved in the inputline history.

Clear the input (but put in history) of say or say team when pressing escape.

Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
bi_cbuf.c fix a 0 byte allocation 2002-08-26 00:30:31 +00:00
bi_cmd.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
bi_cvar.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_file.c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
bi_init.c move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
bi_inputline.c Change Con_ClearTyping to take a save flag that will cause the current line 2002-08-28 16:02:43 +00:00
bi_strhash.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_string.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
Makefile.am move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
pr_cmds.c using R_FLOAT for setting individual fields of the return vector ain't so 2002-07-25 14:58:02 +00:00