alias
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Print the name and texture number for model skins.
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2011-09-26 13:03:53 +09:00 |
brush
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Use AM_CFLAGS instead of CFLAGS.
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2011-05-10 12:44:44 +09:00 |
sprite
|
Use AM_CFLAGS instead of CFLAGS.
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2011-05-10 12:44:44 +09:00 |
test
|
Do some renaming to make things a little clearer.
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2011-10-02 15:07:36 +09:00 |
clip_hull.c
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Create and use mclipnode_t.
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2010-11-29 09:36:21 +09:00 |
model.c
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Rename Sys_DPrintf to Sys_MaskPrintf.
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2010-11-26 16:19:26 +09:00 |
null_model.c
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Use LoadBSPMem to load brush models.
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2010-10-13 20:52:05 +09:00 |
trace.c
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Assume the trace will be allsolid.
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2011-09-27 17:14:42 +09:00 |