.. |
cl_cam.h
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
cl_chat.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_demo.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_ents.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_http.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_input.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_main.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_parse.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_pred.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_skin.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_slist.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
cl_tent.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
client.h
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
crudefile.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
game.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
host.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
Makefile.am
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The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
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2007-04-09 00:10:10 +00:00 |
map_cfg.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
server.h
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
sv_demo.h
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Massive whitespace cleanup.
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2012-05-22 08:23:22 +09:00 |
sv_gib.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_pr_cmds.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_pr_cpqw.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_pr_qwe.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_progs.h
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Make simple gravity acceleration framerate independent.
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2012-04-28 14:54:58 +09:00 |
sv_qtv.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
sv_recorder.h
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |