quakeforge/libs
Bill Currie 2383c12a4a [renderer] Move r_framecount update out of render_scene
This fixes the broken dynamic lighting in fisheye rendering. It does
mean that frustum culling of lit surfaces needed to be removed, but if
not doing frustum culling on lit surfaces was good enough for a P90,
it's probably good enough for an i7-6850K.
2023-01-16 00:38:43 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [ui] Add a component set for passage hierarchy refs 2022-12-16 18:12:38 +09:00
console [ui] Attach text views to passage entities 2022-12-14 22:38:37 +09:00
ecs [ecs] Adjust subpool range type to return start,end 2022-12-20 17:56:08 +09:00
gamecode [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Advance glyphset when working through the pool 2023-01-03 20:20:02 +09:00
scene [ecs] Split component registration from pool creation 2022-12-13 22:58:44 +09:00
ui [ui] Clean up the canvas component 2022-12-21 01:54:10 +09:00
util [cexpr] Allow untyped result values 2022-11-26 22:10:29 +09:00
video [renderer] Move r_framecount update out of render_scene 2023-01-16 00:38:43 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00