quakeforge/libs
Ragnvald Maartmann-Moe IV 2342dfcd8f A couple of small optimizations. If you are exiting early, avoid some stuff
only needed later. And reduce worst-case number of if tests in a few places.
2004-03-01 11:51:01 +00:00
..
audio A couple of small optimizations. If you are exiting early, avoid some stuff 2004-03-01 11:51:01 +00:00
console bah, fix one, create another... 2004-01-27 05:23:36 +00:00
gamecode handle x % 0 by giving a 0 result 2004-02-20 00:25:08 +00:00
gib don't know why I thought gib depended on console... 2004-01-21 04:49:28 +00:00
image several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
models do some sanity checking on the header lumps in case of truncated file 2004-02-29 04:24:42 +00:00
net a bit more netchan cleanup 2004-02-19 23:06:47 +00:00
object several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
qw move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the 2004-02-22 05:40:08 +00:00
ruamoko rename Cvar_GetCvarString to Cvar_GetString and add 2004-02-14 02:56:29 +00:00
util fix Qgets for when zlib isn't available 2004-02-29 07:12:05 +00:00
video Less surprising default. 2004-02-29 05:32:23 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am move the ucmd message code into a common qw lib (more will likely follow) 2004-02-21 05:09:02 +00:00