quakeforge/libs/video/renderer/vulkan
Bill Currie 2334798432 [vulkan] Make vulkan_use_validation easier more useful
Rather than just 0/1, it now acts as flags to control what messages are
printed. In addition to the Vulkan enum names (long and short), none and
all are supported (as well as raw numbers, but they're not checked for
validity). This makes vulkan_use_validation a bit easier to use and less
verbose by default.

Now, if only it was easier to remember the name :P
2021-11-30 18:10:48 +09:00
..
shader [vulkan] Correct the skysheet scaling 2021-07-24 14:23:06 +09:00
test [vulkan] Fix up test function api 2021-08-11 12:31:03 +09:00
vkgen [vkgen] Name-shorten extension enum flag bits 2021-11-30 18:10:48 +09:00
barrier.c [vulkan] Clean up buffer barriers a bit 2021-04-24 15:47:31 +09:00
buffer.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
deferred.plist [vulkan] Use more correct dependency flags 2021-04-18 18:56:31 +09:00
descriptor.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
device.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
image.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
instance.c [vulkan] Make vulkan_use_validation easier more useful 2021-11-30 18:10:48 +09:00
memory.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
pipeline.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
projection.c [vulkan] Add tan and cos perspective projection 2021-04-29 19:27:01 +09:00
qfpipeline.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
renderpass.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
scrap.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
shader.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
shadow.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
staging.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
vkparse.h [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
vkparse.plist [vulkan] Make vulkan_use_validation easier more useful 2021-11-30 18:10:48 +09:00
vulkan_alias.c [vulkan] Implement view model rendering 2021-07-25 14:03:25 +09:00
vulkan_bsp.c [build] Fix some windows bitrot 2021-08-02 14:02:41 +09:00
vulkan_compose.c [vulkan] Fix a couple of minor issues 2021-04-19 18:07:45 +09:00
vulkan_draw.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
vulkan_lighting.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
vulkan_lightmap.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vulkan_main.c [vulkan] Fix a missed array index edit 2021-07-26 11:43:31 +09:00
vulkan_matrices.c [vulkan] Set the 2d near distance to 0 2021-07-25 14:21:37 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
vulkan_vid_common.c [vulkan] Make vulkan_use_validation easier more useful 2021-11-30 18:10:48 +09:00