quakeforge/libs
Bill Currie 2278f5e494 [gamecode] Make def type when indexing size
Fixes #12

However, this is a bit of a band-aid in that the code for global defs
seems redundant (there is very similar code a little above that is
always executed) and the code for field defs should probably be executed
unconditionally: I suspect the problem fixed by
d5454faeb7 still shows with game coded
compiled with recent versions of the compiler, I just haven't tested
any.
2021-06-13 22:13:47 +09:00
..
audio [win] Clean up a pile of messy externs 2021-03-31 10:36:30 +09:00
client [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
console [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
entity [entity] Use _aligned_malloc etc for _WIN32 2021-04-02 21:02:14 +09:00
gamecode [gamecode] Make def type when indexing size 2021-06-13 22:13:47 +09:00
gib [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image [image] Correct disabled LoadPNG declaration 2021-06-13 10:05:51 +09:00
models Fix a bunch of issues found by gcc-11 2021-06-13 14:30:59 +09:00
net [net] Move found host caching into net_main 2021-04-04 18:38:14 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Actually hook up the stdlib builtins 2021-06-01 23:44:51 +09:00
ui [ui] Move txtbuffer and vrect tests to libs/ui 2021-06-13 14:29:46 +09:00
util [util] Fix incorrect type in test-mat3 2021-06-13 15:00:57 +09:00
video [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
Makemodule.am [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00