quakeforge/libs
Bill Currie 2203e2b4fd [gl] Use a struct for glpoly_t's vertices
I always hated the float array for the different attributes.
2024-01-28 09:00:01 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
console [console] Flush any pending draw data 2024-01-19 15:45:04 +09:00
ecs [ecs] Don't free the name string pointer 2024-01-07 13:50:48 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image [image] Ensure tex fields are all initialized 2024-01-15 14:59:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [gl] Use a struct for glpoly_t's vertices 2024-01-28 09:00:01 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
scene [scene] Add more entity component helper functions 2024-01-19 15:45:04 +09:00
ui [ui] Update mouse buttons only for button events 2024-01-09 09:58:03 +09:00
util [quakeio] Rework Qgetline to use dstring 2024-01-05 11:50:48 +09:00
video [gl] Use a struct for glpoly_t's vertices 2024-01-28 09:00:01 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00