quakeforge/include/r_font.h
Bill Currie 6189142c60 [renderer] Remove rglyph_t struct
It didn't really add anything of value as the glyph bitmap rects and the
bearings were never used together, and the rest of the fields were
entirely redundant. A small step towards using a component system for
text.
2022-10-20 15:50:53 +09:00

57 lines
1.3 KiB
C

/*
r_font.h
Renderer font management
Copyright (C) 2022 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2022/8/26
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __r_font_h
#define __r_font_h
#include <ft2build.h>
#include FT_FREETYPE_H
#include "QF/ui/vrect.h"
#include "QF/simd/types.h"
#include "r_scrap.h"
typedef struct rfont_s {
void *font_resource;
FT_Face face;
rscrap_t scrap;
byte *scrap_bitmap;
FT_Long num_glyphs;
vrect_t *glyph_rects;
vec2i_t *glyph_bearings;
} rfont_t;
void R_FontInit (void);
void R_FontFree (rfont_t *font);
rfont_t *R_FontLoad (QFile *font_file, int size);
#endif//__r_font_h