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https://git.code.sf.net/p/quake/quakeforge
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07f897122f
Trying to build and run frikbot with ruamoko progs found a pile off issues.
18 lines
546 B
C
18 lines
546 B
C
#ifndef __ruamoko_system_h
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#define __ruamoko_system_h
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@extern float time;
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@extern string precache_sound (string s);
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@extern string precache_model (string s);
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@extern void stuffcmd (entity client, string s);
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@extern void localcmd (string s);
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@extern void changelevel (string s);
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@extern string precache_file (string s);
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@extern string precache_model2 (string s);
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@extern string precache_sound2 (string s);
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@extern string precache_file2 (string s);
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@extern float checkextension (void);
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@extern string gametype (void);
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#endif//__ruamoko_system_h
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