mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
1f5ec68b4a
I had done the loader for the GPU renderers, so the CPU renderer didn't draw the characters transparently. Fixes the pink block in my ruamoko test scene (due to the notify text area). |
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.. | ||
gl | ||
glsl | ||
sw | ||
vulkan | ||
crosshair.c | ||
font8x8.c | ||
Makemodule.am | ||
noisetextures.c | ||
r_alias.c | ||
r_billboard.c | ||
r_bsp.c | ||
r_cvar.c | ||
r_draw.c | ||
r_dyn_textures.c | ||
r_ent.c | ||
r_fog.c | ||
r_font.c | ||
r_graph.c | ||
r_init.c | ||
r_iqm.c | ||
r_light.c | ||
r_main.c | ||
r_part.c | ||
r_progs.c | ||
r_scrap.c | ||
r_screen.c | ||
r_sprite.c | ||
r_text.c | ||
vid_common.c | ||
vid_render_gl.c | ||
vid_render_glsl.c | ||
vid_render_sw.c | ||
vid_render_vulkan.c |