quakeforge/qw/source
Bill Currie 1ef99a9130 [input] Separate absolute and relative axis inputs
Combining absolute and relative inputs at the binding does not work well
because absolute inputs generally update only when the physical input
updates, so clearing the axis input each frame results in a brief pulse
from the physical input, but relative inputs must be cleared each frame
(where frame here is each time the axis is read) but must accumulate the
relative updates between frames.

Other than the axis mode being incorrect, this seems to work quite
nicely.
2021-11-23 22:04:17 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_chase.c [input] Nuke IN_Move from orbit 2021-11-19 08:58:02 +09:00
cl_chat.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
cl_cmd.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_cvar.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_demo.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
cl_entparse.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
cl_ents.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
cl_http.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_input.c [input] Separate absolute and relative axis inputs 2021-11-23 22:04:17 +09:00
cl_main.c [qw] Rmove include of rpc/types.h 2021-11-19 11:57:16 +09:00
cl_ngraph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
cl_parse.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_pred.c [qw] Remove viewangles from client state 2021-03-20 02:24:47 +09:00
cl_rss.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_screen.c [qw] Move netgraph below the console 2021-07-11 12:05:14 +09:00
cl_skin.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
cl_slist.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
cl_sys_sdl.c [win] Fix a handful of small bugs for windows 2021-03-30 20:19:20 +09:00
cl_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
cl_view.c [qw] Actually fix the idle scale 2021-07-24 11:38:28 +09:00
crudefile.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
game.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
Makemodule.am [x11] Use barriers to trap the pointer in the window 2021-11-22 14:59:27 +09:00
map_cfg.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
master.c [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
net_packetlog.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
pmove.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
pmovetst.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00
sbar.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
sdl_link.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sv_ccmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_demo.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_ents.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
sv_gib.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_init.c [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
sv_main.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_move.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_phys.c Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
sv_pr_cmds.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_pr_cpqw.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_pr_qwe.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
sv_progs.c [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
sv_qtv.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sv_recorder.c [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
sv_sbar.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
sv_send.c [model] Remove 64k limit on visible leafs 2021-07-26 11:32:05 +09:00
sv_sys_unix.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_sys_win.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
sv_user.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
teamplay.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
world.c [models] Move brush data into its own struct 2021-02-01 19:31:11 +09:00