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https://git.code.sf.net/p/quake/quakeforge
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75ec6bf244
This is a nasty commit, sorry, but 99% of the commit is interdependent.
60 lines
1.7 KiB
Objective-C
60 lines
1.7 KiB
Objective-C
#ifndef __ruamoko_AutoreleasePool_h
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#define __ruamoko_AutoreleasePool_h
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#include "Object.h"
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@class Array;
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/**
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The AutoreleasePool class is an assistant class for reference-counted
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object management.
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The Ruamoko standard library implements object management using a
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reference counting scheme, and sometimes it is useful to create objects
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that have a limited lifespan. For these objects, it is often useful to not
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have to explicitly free them -- thus the “autorelease” system.
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Autorelease is best described as a “delayed release”, to
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complement the Object::retain and Object::release methods. It is used
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when an object is being created on behalf of another object, where the
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client is not necessarily expected to assume ownership over the object
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created.
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*/
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@interface AutoreleasePool: Object
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{
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Array[] array; ///< a list of objects awaiting release
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}
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/**
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Adds \a anObject to the currently-active (most recently created)
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autorelease pool.
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\note You should generally not use this method. Instead, send #autorelease
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to the object you want to add to the pool.
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*/
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+ (void) addObject: (id)anObject;
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/**
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Adds \a anObject to the receiver.
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\note You should generally not use this method (there isn't much reason to
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add an object to a \a specific autorelease pool). Instead, send
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#autorelease to the object you want to add to a pool.
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*/
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- (void) addObject: (id)anObject;
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/**
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Generates an error. Never send this message to an instance of this class.
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*/
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- (id) retain;
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/**
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Generates an error. Never send this message to an instance of this class.
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*/
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- (id) autorelease;
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@end
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@extern void ARP_FreeAllPools (void);
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#endif // __ruamoko_AutoreleasePool_h
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