quakeforge/include/QF/Vulkan/swapchain.h
Bill Currie 94565c2382 Rework much of the Vulkan array handling
So much for all those little wrappers hiding the device. Some survived,
but mostly just the bigger things like device, swapchain, etc.
2020-02-17 20:29:35 +09:00

24 lines
719 B
C

#ifndef __QF_Vulkan_swapchain_h
#define __QF_Vulkan_swapchain_h
typedef struct qfv_swapchain_s {
struct qfv_device_s *device;
VkSurfaceKHR surface;
VkSwapchainKHR swapchain;
VkFormat format;
VkExtent2D extent;
int32_t numImages;
struct qfv_imageset_s *images;
struct qfv_imageviewset_s *imageViews;
} qfv_swapchain_t;
struct vulkan_ctx_s;
qfv_swapchain_t *QFV_CreateSwapchain (struct vulkan_ctx_s *ctx,
VkSwapchainKHR old_swapchain);
void QFV_DestroySwapchain (qfv_swapchain_t *swapchain);
struct qfv_semaphore_s;
struct qfv_fence_s;
int QFV_AcquireNextImage (qfv_swapchain_t *swapchain, VkSemaphore semaphore,
VkFence fence, uint32_t *imageIndex);
#endif//__QF_Vulkan_swapchain_h