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classes
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GL
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Move the gl util functions into viddef_t.
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2012-04-11 14:58:55 +09:00 |
GLSL
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Move the gl util functions into viddef_t.
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2012-04-11 14:58:55 +09:00 |
plugin
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Fix the sprite model loader for plugins.
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2012-04-11 14:58:55 +09:00 |
bspfile.h
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Clean up bsp limits.
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2010-12-07 17:58:09 +09:00 |
cbuf.h
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Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit.
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2007-03-20 21:31:07 +00:00 |
cdaudio.h
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checksum.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
clip_hull.h
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cmd.h
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Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit.
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2007-03-20 21:31:07 +00:00 |
console.h
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Fix an install oopsie.
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2012-02-06 23:32:26 +09:00 |
crc.h
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Do some more const correctness.
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2012-02-01 17:44:55 +09:00 |
csqc.h
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cvar.h
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Do some work on the user documentation.
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2011-09-07 21:08:37 +09:00 |
draw.h
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Take the first step towards render plugins.
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2012-04-11 14:58:53 +09:00 |
dstring.h
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New function: dstring_strdup
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2010-08-25 13:31:00 +09:00 |
gib.h
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hash.h
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Add include for stdlib.h
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2011-01-10 12:25:30 +09:00 |
hl.h
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idparse.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
image.h
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PCX: display some information on bad PCX files
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2011-06-14 13:31:30 -04:00 |
in_event.h
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info.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
input.h
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Make the init process more dependency based.
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2012-02-01 21:52:47 +09:00 |
joystick.h
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joystick fixes
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2010-12-24 05:03:32 -05:00 |
keys.h
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Add a bunch more keys to the X11 clients.
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2011-12-19 16:37:48 +09:00 |
link.h
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64bit windows patch from phrosty
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2007-04-04 07:48:14 +00:00 |
llist.h
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locs.h
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Makefile.am
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Add some headers for make distcheck.
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2012-02-02 21:41:39 +09:00 |
mathlib.h
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Implement QuatExp and fix up QuatBlend's param names.
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2012-01-12 21:22:06 +09:00 |
mdfour.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
model.h
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Fix the sprite model loader for plugins.
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2012-04-11 14:58:55 +09:00 |
modelgen.h
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msg.h
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Add MSG_WriteBytes to match MSG_ReadBytes.
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2012-02-06 15:04:01 +09:00 |
object.h
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pak.h
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Move IDPAKHEADER to where it belongs.
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2010-12-07 13:54:54 +09:00 |
pakfile.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
pcx.h
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write "color" PCX files (stupid bug)
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2011-01-09 04:34:35 -05:00 |
plugin.h
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Take the first step towards render plugins.
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2012-04-11 14:58:53 +09:00 |
png.h
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Create WritePNGqfs so screenshots can be written as png.
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2011-12-31 17:23:32 +09:00 |
pr_comp.h
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Bring back the unsigned type (PROGS version bump)
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2011-04-09 10:07:47 +09:00 |
pr_debug.h
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"print" command for dumping values in the progs and add return type info to the debugging information
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2007-09-15 07:47:31 +00:00 |
pr_obj.h
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other than floats, progs should now be int size safe
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2007-04-04 12:30:49 +00:00 |
progs.h
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Docs: switch to SVG for the .fig files, add borders around imgs
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2011-08-23 01:39:40 -04:00 |
qargs.h
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Move the config file/command line parsing into qargs.c
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2011-09-11 14:57:05 +09:00 |
qdefs.h
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Protocol 666/large map support from FitzQuake.
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2010-11-26 16:20:05 +09:00 |
qendian.h
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hopefully speed up byte swaps
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2007-05-26 23:18:46 +00:00 |
qfplist.h
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Tweak the property list docs a little.
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2011-08-20 19:23:31 +09:00 |
qtypes.h
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Add a 4x4 matrix type and some functions for it.
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2011-12-30 20:11:53 +09:00 |
quakefs.h
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Move screenshots to $fs_userpath/QF.
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2012-01-05 17:07:27 +09:00 |
quakeio.h
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Allow compatibility with C++
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2007-03-18 02:16:10 +00:00 |
render.h
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Get the basics linking.
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2012-04-11 14:58:53 +09:00 |
riff.h
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make riff int-size safe
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2007-04-04 09:23:10 +00:00 |
ruamoko.h
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Interpret func fields as selectors for entities with objects.
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2011-03-30 20:19:31 +09:00 |
screen.h
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Get the basics linking.
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2012-04-11 14:58:53 +09:00 |
script.h
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Permit control of single character tokens.
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2011-08-11 14:22:27 +09:00 |
sizebuf.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
skin.h
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Link the model libs to the render plugins.
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2012-04-11 14:58:53 +09:00 |
sound.h
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Move the ambient level check out of the sound renderer.
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2012-02-13 13:44:29 +09:00 |
spritegn.h
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sys.h
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Gut most of the old skin code.
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2012-01-23 16:16:30 +09:00 |
teamplay.h
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tga.h
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whitespace
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2006-12-01 06:58:41 +00:00 |
uint32.h
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va.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
ver_check.h
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fix an open commment
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2006-12-07 13:40:00 +00:00 |
vid.h
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Move palette setting into viddef_t.
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2012-04-11 14:58:55 +09:00 |
view.h
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audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application.
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2007-04-09 00:22:17 +00:00 |
vrect.h
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Add union and merge functions and tests.
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2012-01-06 12:57:25 +09:00 |
wad.h
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so that's the right way to do groups and subgroups...
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2006-12-05 11:40:00 +00:00 |
wadfile.h
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Make wad files type size-safe.
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2010-10-09 16:10:49 +09:00 |
winding.h
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Don't normalize the portal edge vectors.
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2011-11-28 20:56:20 +09:00 |
zone.h
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Catch progs zone errors and give a stack dump.
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2012-02-06 12:48:22 +09:00 |