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QF
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make dist fix
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2003-06-04 18:26:19 +00:00 |
win32
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clean out the old win32 support. it's obsolete or dead or only semi-legal
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2002-10-30 06:06:57 +00:00 |
.gitignore
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adivtab.h
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alsa_funcs_list.h
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get the new sound system mostly working. just getting a bogus read count
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2003-04-15 02:34:17 +00:00 |
anorm_dots.h
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anorms.h
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asm_draw.h
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asm_i386.h
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block8.h
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block16.h
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buildnum.h
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compat.h
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context_sdl.h
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missed this file
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2003-01-06 20:01:13 +00:00 |
context_x11.h
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hopefully better input grabbing state tracking
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2003-03-07 22:30:15 +00:00 |
d_iface.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
d_ifacea.h
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d_local.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
dga_check.h
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exp.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
fbset.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
getopt.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
gib_buffer.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_builtin.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_execute.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_function.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_handle.h
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Added a generic interface for using handles in GIB and made GIB threads
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2003-04-14 01:17:55 +00:00 |
gib_parse.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_process.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_regex.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_semantics.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_thread.h
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Added a generic interface for using handles in GIB and made GIB threads
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2003-04-14 01:17:55 +00:00 |
gib_tree.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
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2003-04-13 22:07:58 +00:00 |
gib_vars.h
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Fixed a few GIB bugs, added the chomp builtin.
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2003-05-14 21:13:41 +00:00 |
gl_warp_sin.h
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in_win.h
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make stuff static that can be and nuke some useless stuff
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2002-12-16 23:26:14 +00:00 |
logos.h
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Makefile.am
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pre-emptive make dist fixes :)
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2003-04-14 06:17:28 +00:00 |
menu.h
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net_dgrm.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_loop.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_udp.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_vcr.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
net_wins.h
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link in hw, move the qw and nq networking code into libs/net and make
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2003-02-11 22:48:57 +00:00 |
netchan.h
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get packet logging working with mvds
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2003-03-16 03:17:50 +00:00 |
netmain.h
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missed a net.h -> netmain.h
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2003-02-12 20:08:55 +00:00 |
old_keys.h
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
ops.h
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Removed the 'random' GIB builtin and replaced it with the rand() math
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2003-02-23 22:14:07 +00:00 |
qstring.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
quakeasm.h
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r_cvar.h
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sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
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2003-01-15 16:53:34 +00:00 |
r_dynamic.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
r_local.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
r_screen.h
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merge the bulk of the three screen files into r_screen.c so all common code
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2002-12-11 17:34:48 +00:00 |
r_shared.h
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regex.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
sbar.h
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qw now has centered scoreboard :)
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2003-05-07 17:23:18 +00:00 |
skin_stencil.h
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snd_render.h
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this seems to fix the "end of file" issues on streams
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2003-04-26 04:30:07 +00:00 |
varrays.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
vgamodes.h
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view.h
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vregset.h
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winquake.h
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win32 finally builds again
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2003-06-05 18:25:41 +00:00 |
world.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |