quakeforge/libs/audio
Bill Currie 457c73967b [sound] Correct "default" listener origin
Position vectors need to be homogeneous, I forgot that when doing the
change.
2022-03-01 01:02:11 +09:00
..
renderer [sound] Correct "default" listener origin 2022-03-01 01:02:11 +09:00
targets [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
test [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
Makemodule.am [audio] Get testsound working again 2021-06-21 16:40:40 +09:00
cd.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_file.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_linux.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_sdl.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_sgi.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_win.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
cd_xmms.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
snd.c [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
snd_progs.c [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00