quakeforge/qw/include
2001-07-15 07:04:17 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
cl_cam.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_demo.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_ents.h First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror. 2001-05-09 05:41:34 +00:00
cl_input.h getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
cl_main.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_parse.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_skin.h split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
cl_slist.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cl_tent.h r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
client.h This one's for Mercury :) (cvar control of pmodel and emodel) 2001-06-02 23:29:41 +00:00
game.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
host.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Makefile.am make dist fixups 2001-05-22 17:09:03 +00:00
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
pmove.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
progdefs.h qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my 2001-02-28 22:44:38 +00:00
protocol.h re-add support for changing client port (use +set cl_port foo) 2001-05-30 18:50:17 +00:00
server.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_pr_cmds.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sv_progs.h Make coop play possible in qw. Create a progs variable called 'current_skill' 2001-07-13 22:47:11 +00:00
world.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00