quakeforge/libs/video/renderer
2004-04-28 04:07:50 +00:00
..
gl * taniwha mutters about end-runs (sorry, Grievre) 2004-04-28 04:07:50 +00:00
sw add r_norefresh support to sw and sw32 and rename the console side of the 2004-04-16 03:24:10 +00:00
sw32 add r_norefresh support to sw and sw32 and rename the console side of the 2004-04-16 03:24:10 +00:00
.gitignore
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
r_cvar.c add r_norefresh support to sw and sw32 and rename the console side of the 2004-04-16 03:24:10 +00:00
r_efrag.c
r_ent.c
r_graph.c
r_light.c hopefully more correct surface marking for dlights 2004-03-17 04:53:10 +00:00
r_main.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
r_part.c Make R_DarkFieldParticles & R_EntityParticles work in all renderers. 2003-10-22 06:00:36 +00:00
r_progs.c provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00
r_screen.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00