quakeforge/ruamoko
Bill Currie 1bd8e2ee85 [gamecode] Add a param pointer to debug_handler
I decided I want events for VM enter/exit but enter needs to somehow
pass the function which will be executed (even if a builtin). A generic
void * param seemed the best idea, which meant the error string could be
passed via the param instead of a "global" string in the progs struct.
2020-03-26 11:44:02 +09:00
..
cl_menu [ruamoko] Move some string functions 2020-03-25 00:04:20 +09:00
game [build] Dependency checking for all ruamoko code 2020-03-03 17:24:53 +09:00
gui [build] Dependency checking for all ruamoko code 2020-03-03 17:24:53 +09:00
include [ruamoko] Move some string functions 2020-03-25 00:04:20 +09:00
lib [qfcc] Hide "function" type behind an @ 2020-03-25 21:04:22 +09:00
qwaq [gamecode] Add a param pointer to debug_handler 2020-03-26 11:44:02 +09:00
scheme [ruamoko] Move some string functions 2020-03-25 00:04:20 +09:00
Doxyfile.in Update doxygen config files for 1.8.9.1 2016-01-04 11:17:09 +09:00
Makefile.am [qwaq] Move from tools to ruamoko 2020-03-01 00:55:15 +09:00