mirror of
https://git.code.sf.net/p/quake/quakeforge
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3f299155a3
This allows id1/qw config files, and to a certain extent scripts, to work with the new binding system. It does highlight just how limited the original system was (many keys could not bound). Mouse axis input does not work yet as that needs a little more work to support +strafe and +mlook.
143 lines
2.8 KiB
C
143 lines
2.8 KiB
C
/*
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cl_legacy.c
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Client legacy commands
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2021/11/24
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cmd.h"
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/input.h"
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#include "QF/plist.h"
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#include "QF/sys.h"
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#include "old_keys.h"
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#include "client/input.h"
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static const char *default_input_config = ""
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"{"
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" input = {"
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" contexts = ("
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" {"
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" name = key_game;"
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" imts = ("
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" {"
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" name = imt_mod;"
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" }"
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" );"
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" default_imt = imt_mod;"
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" },"
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" {"
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" name = key_demo;"
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" }"
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" );"
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" devices = ("
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" {"
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" name = mouse;"
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" devname = core:mouse;"
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" num_axes = 2;"
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" num_buttons = 32;"
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" },"
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" {"
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" name = key;"
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" devname = core:keyboard;"
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" num_axes = 0;"
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" num_buttons = 256;"
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" },"
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" );"
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" };"
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"};";
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static void
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cl_bind_f (void)
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{
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int c, i;
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const char *key;
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static dstring_t *cmd_buf;
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if (!cmd_buf) {
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cmd_buf = dstring_newstr ();
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}
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c = Cmd_Argc ();
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if (c < 2) {
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Sys_Printf ("bind <key> [command] : attach a command to a key\n");
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return;
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}
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if (!(key = OK_TranslateKeyName (Cmd_Argv (1)))) {
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return;
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}
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dsprintf (cmd_buf, "in_bind imt_mod %s", key);
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if (c >= 3) {
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for (i = 2; i < c; i++) {
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dasprintf (cmd_buf, " \"%s\"", Cmd_Argv (i));
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}
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}
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Cmd_ExecuteString (cmd_buf->str, src_command);
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}
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static void
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cl_unbind_f (void)
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{
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int c;
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const char *key;
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static dstring_t *cmd_buf;
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if (!cmd_buf) {
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cmd_buf = dstring_newstr ();
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}
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c = Cmd_Argc ();
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if (c < 2) {
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Sys_Printf ("bind <key> [command] : attach a command to a key\n");
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return;
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}
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if (!(key = OK_TranslateKeyName (Cmd_Argv (1)))) {
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return;
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}
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dsprintf (cmd_buf, "in_unbind imt_mod %s", key);
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Cmd_ExecuteString (cmd_buf->str, src_command);
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}
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void
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CL_Legacy_Init (void)
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{
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OK_Init ();
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Cmd_AddCommand ("bind", cl_bind_f, "compatibility wrapper for in_bind");
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Cmd_AddCommand ("unbind", cl_unbind_f, "compatibility wrapper for in_bind");
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// FIXME hashlinks
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IN_LoadConfig (PL_GetPropertyList (default_input_config, 0));
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}
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